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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-PtW Democracy Game > C3PtWDG Glory of War > Rushing Courthouses in new cities
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Master Zen is offline Master Zen
Deity
of naughty
Jan 2003
time: 23:34
  Old Post 27-02-2004 04:59 Visit Master Zen's homepage!
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Rushing Courthouses in new cities Support Apolyton, buy Civilization 2

I was thinking, all of our new south-eastern cities once founded will be horribly corrupt due to the position of our FP. If we can build Corthouses they will be far better off, however, building them will take forever, and rushing them will cost us an arm and a leg.

Now, given that we have Leo's, we can do something I do in my post-medieval games to get those remote outposts somewhat produtive: disband Cavs. We can produce some horses, upgrade them to Cavs (50g) which, when disbanded leave 20 shields.

Normally, rushing an 80 shield Courthouse is 320g. We can drop that cost to 200g with only 4 horse-cav upgrades. Obviously we would not likely have to use the 4 upgrades, perhaps only 2-3 per city to speed it up which means we'll only need about 100-150g per city.

Obviously this all depends on how much money we will accumulate in the near future, but it should merit some discussion in the meantime.

-MZ

Hot_Enamel is offline Hot_Enamel
Emperor
Melbourne, Australia
Aug 2002
time: 14:34
  Old Post 27-02-2004 06:00
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Support Apolyton

Wow ..

I must of missed this in the manual

Good idea

Master Zen is offline Master Zen
Deity
of naughty
Jan 2003
time: 23:34
  Old Post 27-02-2004 09:14 Visit Master Zen's homepage!
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Tired of ads?

It's in the manual...

the Zen Manual of Building Sh*t Quick So You Can Go To War Soon™



I do this a lot in SP usually after a major industrial era war and once tanks are available, there's usually a huge surplus of cavs which can get disbanded in newly conquered cities. I also sometimes use Artillery if I suspect I wo n't be needing them too.

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