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LDiCesare
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La Ferté sous Jouarre France
Jan 2001 time: 05:34
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(I doubt making it sticky would help considering the traffic here.)
From the beta (mind you, it's till a beta so it's slightly bugged and incomplete):
I didn't test the editor because it crashes my computer. Supposedly something to do with the version of DirectX. Since all games I buy include the required patch, I consider it's up to Stardock to tell me where exactly I'm supposed to get it so I won't upgrade until they do so.
Now the real stuff:
There are a few good options that the original has not:
-Random map size, random frequency of yellow stars. If you like random games, this rocks, particularly the frequency.
-Two more races. Just that. I suggest changing their default alignment (good) to something nastier. It's just two more races, really. Makes the game easier as one of them is bound to lag behind the others in some area, so it's easier to trade techs when all of them are around. I haven't seen any specific strategy of them yet, so I don't know if they are competitive or not (i.e. are they as dangerous as Altarian ai or as pitiful as the Yor?).
-More ships: Totally useless from my point of view. I only use AMMs and combat transports anyway. Some are supposed to have some special abilities but I never saw them.
-Pre made maps: some of them can be challenging. Interesting, but I don't think those which are available right now are the most interesting one could design. Still, it's interesting.
-Generally nicer User Interface.
Overall, the game play doesn't change. You have more ai's and some nice options for game startup. The ability to play scenarios is nice, but there is no scenario yet, only maps and modified victory conditions.
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