Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Scenario League / Civ2-Creation -Archive > Hp > 12
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread   
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
GoPostal is offline GoPostal
Warlord

Nov 2003
time: 05:34
  Old Post 29-02-2004 23:09
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Hp &gt; 12 Help yourself to an AD-FREE life

Is it impossible to have an HP over 12, or is this just the game editor being restrictive? I really need more of a range of HP.

our_man is offline our_man
Prince
Glasgow, Scotland
Oct 2000
time: 05:34
  Old Post 01-03-2004 01:17
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Help yourself to an AD-FREE life

I believe if you edit via the rules.txt instead of the in-game editors it's possible. But why do you need HP > 12? It'll take ages for the outcome of battles to be resolved.

Elok is offline Elok
Prince
Land of Ramen Dragons
Mar 2003
time: 00:34
  Old Post 01-03-2004 01:41
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

How many separate "ranks" of units do you have? E.G., Horsemen, Chariot, Elephant, Knight, Dragoon, Cavalry, Armor=7 ranks, and those are spread over a 2 HP difference. If you want to have an overwhelming advantage between different "generations" of unit, or something like that, 1 HP more or less between different-strength units coupled with other stat gains should do the trick. So unless you plan to have thirteen progressive advancements of the same unit type or something--and that's a LOT--you probably don't need 13 HP.

GoPostal is offline GoPostal
Warlord

Nov 2003
time: 05:34
  Old Post 01-03-2004 02:41
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

Sorry, I didn't think HP was that important. I am looking at the difference between torpedo boats, and a Kirov or Nimitz class Ship.

Elok is offline Elok
Prince
Land of Ramen Dragons
Mar 2003
time: 00:34
  Old Post 01-03-2004 02:57
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Put an end to popups!

HP is important in conjunction with the other stats; if you want a unit to be superior, ADM and firepower are probably just as important. I can't think of an example where you would need a really big HP disparity except maybe if you wanted some sort of pathetically weak but durable unit that can beat off attackers but gets significantly worn down in the process. Like an armored transport or something. For the purposes of game mechanics a little HP difference goes a long way. I don't know how tough a Kirov was compared to a torpedo boat, but look at the difference between a musketeer and an archer in Vanilla civ.

:) Smiley is offline :) Smiley
Emperor
USCA, Berkeley
Feb 2001
time: 21:34
  Old Post 01-03-2004 08:42 Visit :) Smiley's homepage!
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Enter the AD-FREE zone

Kirovs are missile-launching battlecruisers. The last word in surface capital ships.

GePap is offline GePap
King
of the Big Apple
Nov 2001
time: 23:34
  Old Post 01-03-2004 10:16
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Enter the AD-FREE zone

Chainging HP makes a big difference, though changing firepower makes an even bigger one. a unit with HP 4 and FP 2 withXA/XD will generally, if not always beat a unit with HP 3 and FP 1 and XA/XD as well.

Though really, each jump in HP equal 10 more HP, so the difference between 2 and 6 is drastic. I can hardly see a reaosn to go above 12.

GoPostal is offline GoPostal
Warlord

Nov 2003
time: 05:34
  Old Post 01-03-2004 12:53
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton or Terrorists Win

thank god I heard that, the Kirov and Iowa classes have firepower in the 70s

Case is offline Case

King
The backlash starts here
Feb 2000
time: 15:34
  Old Post 01-03-2004 14:12 Visit Case<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Support Apolyton, buy Civilization 2

Will all the talk of 'hitpoints that go past 12' this thread really reminds me of the classic movie This is Spinal Tap and the amplifier that goes to 11

Mercator is offline Mercator
King
Sorekara no Nanimo
Jan 1970
time: 06:34
  Old Post 01-03-2004 20:58 Visit Mercator's homepage!
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Browse Apolyton AD-FREE

HP 12 is the maximum...

GePap is offline GePap
King
of the Big Apple
Nov 2001
time: 23:34
  Old Post 01-03-2004 21:02
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Support Apolyton, buy Civilization 2

quote:
Originally posted by GoPostal
thank god I heard that, the Kirov and Iowa classes have firepower in the 70s


I don't think you can go that high in FP, do you mean Attack power?

A unit with an attack of say 20 and an FP of 4 would utterly obliterate a unit of defense 10 and Hp 2 for example. It would not even be funny.

our_man is offline our_man
Prince
Glasgow, Scotland
Oct 2000
time: 05:34
  Old Post 01-03-2004 21:35
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Support Apolyton or Terrorists Win

There was a scenario that came with FW called USA 2010. If memory serves me right that had a few units in it with HP > 12...

It might be worth checking out.

GoPostal is offline GoPostal
Warlord

Nov 2003
time: 05:34
  Old Post 01-03-2004 21:59
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Support Apolyton buy from Amazon

I only played 5 turns of USA 2010, then I gave it up for 2194Days. But I don't want such high HP or firepower now that my ignorance has been revealed. Thanks.

Elok is offline Elok
Prince
Land of Ramen Dragons
Mar 2003
time: 00:34
  Old Post 02-03-2004 03:30
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

No need to be quite so hard on yourself. And I ignored 2010 entirely, after realizing how wonky the combat mechanics were, yeah. That, and the atmosphere was about as exciting as an old Flash Gordon episode. Which goes to show you how much the big picture matters.

our_man is offline our_man
Prince
Glasgow, Scotland
Oct 2000
time: 05:34
  Old Post 02-03-2004 03:52
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Tired of ads?

For a scenario that qualified as "Best of the Net" when Fantastic Worlds was brought out, USA 2010 doesn't seem to be that popular.

I agree though. Combat was absolutely crazy in that scenario.

Elok is offline Elok
Prince
Land of Ramen Dragons
Mar 2003
time: 00:34
  Old Post 02-03-2004 04:20
Edit/Delete Message Reply w/Quote
#16 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Well, they also had that stupid "battle of the sexes" thing, and that wasn't best of anything at all. And I think we can all agree that "Civ-Life" sucked, whether we believe in evolution or not. The best of the net was just the worst of that CD. 'Course, the first modded scenario I ever played was Harlan's LotR, so I'm a bit spoiled.

our_man is offline our_man
Prince
Glasgow, Scotland
Oct 2000
time: 05:34
  Old Post 02-03-2004 04:32
Edit/Delete Message Reply w/Quote
#17 Report this post to a moderator
Put an end to popups!

Battle of the Sexes. That's one I haven't thought of in a long time.

How on Earth did that manage to get in! The scary thing is that wasn't the worst!

I'm gonna have to stick up for Civ-Life though. I kind of enjoyed it.

GoPostal is offline GoPostal
Warlord

Nov 2003
time: 05:34
  Old Post 02-03-2004 22:50
Edit/Delete Message Reply w/Quote
#18 Report this post to a moderator
Full PM-box? Change here!

Well, I finally found a use for a cumulative frequency graph

Elok is offline Elok
Prince
Land of Ramen Dragons
Mar 2003
time: 00:34
  Old Post 02-03-2004 23:37
Edit/Delete Message Reply w/Quote
#19 Report this post to a moderator
Support Apolyton, buy Call to Power 2

Civ-life? The graphics sucked, there was no real continuity (build cities with beavers or bacteria, those cities then build nukes?), and it basically failed to represent evolution at all. Or are tumors products of successful evolution? How was it fun?

our_man is offline our_man
Prince
Glasgow, Scotland
Oct 2000
time: 05:34
  Old Post 03-03-2004 00:33
Edit/Delete Message Reply w/Quote
#20 Report this post to a moderator
Avatar Enlargement: We've got the solution

In the context of the other "best of the net" scenarios bundled with it, it was good fun. No, it wasn't that accurate a representation of evolution, but it did enough (for me anyway) to pass.

Keep in mind that for the first few years I had Civ2, I didn't have access to the internet. I made do with what I had.

Needless to say when I finally did get online, things changed. Those "best of the net" folders haven't been touched in years.

GoPostal, you found a use for what now?

Elok is offline Elok
Prince
Land of Ramen Dragons
Mar 2003
time: 00:34
  Old Post 03-03-2004 04:51
Edit/Delete Message Reply w/Quote
#21 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

Ah, I see. And I'm curious as too what a cumulative frequency graph is...

Elok is offline Elok
Prince
Land of Ramen Dragons
Mar 2003
time: 00:34
  Old Post 03-03-2004 04:51
Edit/Delete Message Reply w/Quote
#22 Report this post to a moderator
Got spare money?

Ah, I see. And I'm also curious as to what a cumulative frequency graph is...

GoPostal is offline GoPostal
Warlord

Nov 2003
time: 05:34
  Old Post 05-03-2004 00:11
Edit/Delete Message Reply w/Quote
#23 Report this post to a moderator
Help yourself to an AD-FREE life

Just for you, I will post it here. Also, I just got back from training, learned a lot, and the British Navy will be substantially better.

Alinestra Covelia is offline Alinestra Covelia
Queen
I sense the dodgy presence of Bing - a presence I've not felt since...
Feb 2000
time: 00:34
  Old Post 07-03-2004 00:14
Edit/Delete Message Reply w/Quote
#24 Report this post to a moderator
Avatar Enlargement: We've got the solution

I think that large hit points are useful in certain cases when you want a unit to be pretty much indestructible but to still take down things that attack it, rather than be unassailable.

In one Civ2 scen I was working on, I put barbarian trade units called "stars" in a starfield. That way, if anybody was foolish enough to fly their Star Destroyer too close to a star, it would get destroyed by the heat and graviational forces.

In the odd chance that somebody managed to destroy a star, they would get a stern note of reprimand via the events editor.

yaroslav is offline yaroslav
Emperor
Madrid, Spain, Europe
Jun 2001
time: 06:34
  Old Post 07-03-2004 03:31
Edit/Delete Message Reply w/Quote
#25 Report this post to a moderator
Tired of ads?

And why didn't you recreate the unit via event, Alinestra ?

And although I don't understand some limits of Civ2 (the value of 12 for HP is somewhat irrational as a limit - or better say, it isn't tipical), I don't see why anyone would like to have more than 12 HP.

Alinestra Covelia is offline Alinestra Covelia
Queen
I sense the dodgy presence of Bing - a presence I've not felt since...
Feb 2000
time: 00:34
  Old Post 07-03-2004 04:00
Edit/Delete Message Reply w/Quote
#26 Report this post to a moderator
Support Apolyton buy from Amazon

Because that would have destroyed the feeling of achievement at actually destroying a star, with the use of a Star Destroyer.

yaroslav is offline yaroslav
Emperor
Madrid, Spain, Europe
Jun 2001
time: 06:34
  Old Post 07-03-2004 04:38
Edit/Delete Message Reply w/Quote
#27 Report this post to a moderator
Support Apolyton buy from Amazon

I see... that reminds me about that sci-fi book I readed... Solaris... there was related to Start Destroyer. Was the scen related to that book?

Elok is offline Elok
Prince
Land of Ramen Dragons
Mar 2003
time: 00:34
  Old Post 07-03-2004 07:54
Edit/Delete Message Reply w/Quote
#28 Report this post to a moderator
Support Apolyton, buy Call to Power 2

"Start Destroyer"=Starship Procrastination?

GoPostal is offline GoPostal
Warlord

Nov 2003
time: 05:34
  Old Post 07-03-2004 16:33
Edit/Delete Message Reply w/Quote
#29 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

OK, well, as promised, here is what I did in relation to Cumulative Frequency. It allows you to graduate real number (ie cost in millions) over a smaller scale (ie HP 12), in proportion to standard deviation. If you didn't get that (I hardly did), don't worry.

Attachment: cumulative frequency.zip
This has been downloaded 5 time(s).

our_man is offline our_man
Prince
Glasgow, Scotland
Oct 2000
time: 05:34
  Old Post 07-03-2004 17:30
Edit/Delete Message Reply w/Quote
#30 Report this post to a moderator
Tired of ads?

Alright, downloaded it and took a look. I don't get it at all.

Could you supply an explanation for those of us that are statistically challenged?

 
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:34.
Apolyton Time is 00:34.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0526 seconds (91.51% PHP - 8.49% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net