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GeoModder
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The most erratic Overlord!
Jan 2004 time: 06:34
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Hive receives a free AC anyway due to the CBA in whatever base they take. But you have a point, I keep forgetting that. I meant to hurry it for making the bait more desirable, but it is no must for me. No hurry thus.
As for moving already some units out of AP, there is a Hive 12 range chopper inthere. I need to check if it can be kept save near Pi Square, but I don't think so. Anyway, 2 drop units, 1 chopper, 2 interceptors and 2 probes are in range. If that isn't enough to take on 2 plasma garrisons, a laser rover and perhaps a chopper, then I don't know it anymore. O yes, I endorse hurrying the Xmissile rover in AP as well! Extra backup next turn.
Do you plan to post IAF orders, or can I go ahead?
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Googlie
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Commanding Officer, CRYPTEIA
Apr 1999 time: 21:34
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quote: Originally posted by GeoModder
Hive receives a free AC anyway due to the CBA in whatever base they take. |
If the Hive drop into the base, as you say, it then gets a free AC (and Perim Defense & Command Center). If you probe it back it retains these facilities
But isn't it moot? they don't (yet) have a base within 8 tiles of your base.
quote: Extracted from script.txt
#DROPBASE
#xs 440
#wave 8
#caption Operations Director
To make an air drop or orbital insertion, a unit must begin its turn in a friendly base or airbase.
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Last edited by Googlie on 10-05-2004 at 06:55
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shiny
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I say let them take Pi. We can probe a tech from them & buy it back. Even if we don't get the free facilities, it seems to be a net gain.
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Snowflake
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falling, once again
Apr 2003 time: 23:34
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quote: Originally posted by GeoModder
The following moves are the first to be done for CC turn.
[list][*]Transport on 64.54 moves to 74.52.
[*]Probe 1: leaves transport on tile 74.54. Then turnplayer looks at the defenses of DBTSverse Portal. If enemy probe inthere, attack it, if not, check how much a mind control costs, but DO NOT yet initiate a mindcontrol. Instead, infiltrate Hive.
[*]Probe 2: if probe 1 defeated by a Hive probe, kill the Hive probe. If DBTS already probe-free, steal tech.
[*]Probe 3: use it to mindcontrol DBTS. Whatever the outcomes of previous probe movements, the last one MUST be used to mindcontrol DBTS (at least, if we have enough energy).
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So you did use a transport with 3 probes. Kody was accusing me not reading the instruction of destroying roads. I faithfully excuted the plan, but the foresight of seeing the other possibility of couse was not what I could have come up with, being a newbie like I am. 
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GeoModder
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The most erratic Overlord!
Jan 2004 time: 06:34
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quote: Originally posted by HongHu
Now that I think about it, all of your moments of glory were against me. And my level of military conducts was when I first played the turn, many of my choppers stopped in the middle to have a cup of tea at their friends house, when they were supposed to fly to a different destination far away. Guess I just lack that appearance of absolute authority. |
No, the Believer invasion went beyond my expectation as well. 
Ah yes, those lazy chopper pilots. Sometimes I forget that as well... 
About that aircover, I saw Hive (you?) covering that plasma cutter near the probe foil first time, a second time occured as well I think, but don't remember the details, and with Angel infiltration info I saw that Hive noodle on a tile and about the whole Hive Navy tryin' to cover that strait again.
HongHu, you're really not good at pluggin' holes... 
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