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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Creation > Can I make engineers?
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Mannamagnus is offline Mannamagnus
Prince
Prime Headbonker, The Netherlands
Mar 1999
time: 06:34
Question  Old Post 01-03-2004 16:05
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#1 Report this post to a moderator
Can I make engineers? Got spare money?

I want (the extra movement point of) engineers back.
So I basicaly copied all settings from the worker to the Mao unit (because I don't really use that anyway and it looks most like an engineer). I made the worker upgradable to engineer/mao after the invention of Ironclads, I made the prerequisit of the engineer Ironclads and gave it two movement points.

But it didn't work. What did I do wrong?

Antrine is offline Antrine
Prince

May 2003
time: 05:34
  Old Post 02-03-2004 00:04
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#2 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

Did you make the new Engineer unit 'available' to all civs, because the default setting will still only have that unit available to China. This is located center down on the unit editor page or tab.

I have done similar, works great, however you may want to up the 'worker' efficiency of the Engineer to 200 or 250. This makes it more viable, also with this for balance significally increase it's cost.

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:34
  Old Post 02-03-2004 02:43
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Re: Can I make engineers? Support Apolyton, buy Civilization: The Boardgame

quote:
Originally posted by Mannamagnus


But it didn't work. What did I do wrong?


What do you mean it didn't work, what happens? There could be a number of things that you did wrong, you'll have to be more specific.

Mannamagnus is offline Mannamagnus
Prince
Prime Headbonker, The Netherlands
Mar 1999
time: 06:34
  Old Post 02-03-2004 14:21
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#4 Report this post to a moderator
Inflate your Upload Space

I made it available to all civs.

It didn't work means that when I discovered Ironclads the unit was not available nor could I upgrade my existing workers.

One reason why it didn't work which I can think of is that I had already started the game before I made the changes, but I thought that wouldn't make a difference.

The new engineer unit is twice as expensive as the worker unit.

Antrine is offline Antrine
Prince

May 2003
time: 05:34
  Old Post 02-03-2004 21:44
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Got spare money?

Quote//One reason why it didn't work which I can think of is that I had already started the game before I made the changes, but I thought that wouldn't make a difference.//UnQuote

This nails it!

Azeem is offline Azeem
Prince

Nov 2002
time: 05:34
  Old Post 03-03-2004 00:35 Visit Azeem's homepage!
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Support Apolyton, buy Galactic Civilizations

In order to have the new changes go into effect, you have to start a new game with that mod. The save game only uses the rules available before any later modifications were made.

Mannamagnus is offline Mannamagnus
Prince
Prime Headbonker, The Netherlands
Mar 1999
time: 06:34
  Old Post 03-03-2004 13:51
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Support Apolyton buy from Amazon

Thanks, I'll give it a go.

The Mad Monk is offline The Mad Monk
Emperor
of Ice Cream
Mar 2000
time: 23:34
  Old Post 05-03-2004 15:00
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Support Apolyton or Terrorists Win

The "can't change rules on the fly" feature is very annoying to me, since it makes it difficult to fine-tune anything but the early game.

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