 |
|
Andy04
|
|
Here's a screenshot...
Attachment: ss.jpg
This has been downloaded 92 time(s).
|
|
|  |
 |
|
Andy04
|
|
There's currently 5 different zoom levels, ranging from 25% to 125% of the default tile-size. Zoom-out is the most useful, since the graphics get worse as they get bigger than the default.
There's no limit to the number of zoom-levels there could be, but with many zoom levels it will take a lot of time to get to the zoom-level you want. This is because the graphics are rescaled when you switch to another zoom level.
|
|
|  |
 |
|
CapTVK
|
 |
Voorburg, the Netherlands, Europe
Jan 1970 time: 05:34
|
|
Five zoom levels sounds about right. Add to that isomap support in Freeciv (see below) and we're pretty close to reaching the Civ2 goal. 
http://lists.complete.org/freeciv-d...sg00031.html.gz
quote:
> Freeciv savegames are all text-based so there should be no bigendian
> bias. I dunno about civ2 savegames.
The script is only for map files, although I'm working on the savegames.
Civ2 maps, savegames and scenario files are all binary and, I assume, platform
dependant. I don't have a mac and a copy of civ2 to test this on. Plus I am
pulling out the terrain and river overlay by checking the high and low nybbles,
which is going to break (?) on a bigendian machine.
> Civ2 looks like it uses a "natural" coordinate system. To convert from
> natural to native coordinates you just divide the X value by 2 and round
> down (note this may break if you have a negative X value). This is what
> map_to_native_pos does (though it's optimized).
Good, cause that's what I did (and it seems to work).
> Seems like you probably want to use civ2 for the rulesetdir? And set
> other civ2 options from civ2.serv?
Since these are only maps, I was mostly interested in the terrain. I figure I
can always edit the file afterwards to use different settings.
|
only thing missing would be proper scenario support. The rulesets offer a lot of options already, but we're not there yet! 
|
|
|  |
All times are GMT. The time now is 05:34. Apolyton Time is 00:34. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|