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thesilentone
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It would still be regicide, the king would be dead.
But it won't happen in C3 as we know it, far too easily exploitable by the human since the ai rarely (if ever) moves it's king unit from the capital.
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Flip McWho
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New Zealand
May 2002 time: 17:34
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It is kinda historically accurate really to get the kingdom after the king is dead. It would also save the brand new land grab thing and reward you for all your hard work in the war.
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Fosse
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U.S.A.
Mar 2002 time: 23:34
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If it worked this way I might actually play Regicide!
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lethe
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Well, I think having the kingdom switch to the civ that killed the king would be more beneficial for the AI then for humans, and also remove a tedium from the human.
You can, and probably should, have a settler flood complete with their will be garrisons ready to go. (As this means prolonging the war it can be somewhat difficult in a representative government though.)
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Plotinus
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quote: Originally posted by Alexander's Horse
I dunno, could me historically accurate - Harold dies at Hastings, the Normans take the kingdom, that sort of thing. |
They still had to go and *take* the kingdom - it was simply relatively easy for them to do it because most of the English army had been killed at Hastings.
In any case, the Norman conquest wouldn't count as one civ conquering another in Civ terms, because William wasn't acting on behalf of the French government - he was a private individual with his own army acting on his own initiative (=barbarians?). After the Conquest, England was not part of the French empire: it just had a king and a new set of aristocrats who happened to be French. In the same way, Britain didn't become part of the Dutch empire in 1689 after the Glorious Revolution and the invasion of William of Orange. At least I hope not! I don't think clogs look very comfortable.
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Krill
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On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003 time: 05:34
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Off-Topic: England has a knack of being invaded and assimilating the invaders, so they become English. Basicaly every new, major house of the royal family has arrived from a different country, for example, The: Stuats, Hanovorians, even the present monarchys' orriginal name is Saxe-Coburg-Gotha (Or something similar)
On topic: Yeah, it would be nice that if you killed the king you took the whole civ, but what about at the start? If you take the a civ right at the start, you can double your size. You could easily win the game before the cavalry with a bit of luck.
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Jarred
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How about regicide is kill all units and production, leave cities intact for whoever can grab them?
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vmxa1
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Oviedo, Fl
Nov 2001 time: 21:34
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Yuk. I never liked that feature.
Last edited by vmxa1 on 09-03-2004 at 22:45
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Switch
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This just in, water has been discovered on Mars...
Apr 2002 time: 00:34
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quote: Originally posted by Shogun Gunner
I think the earlier idea of anarchy allowing no production, hence no new units, is a good idea. The defeated country offers limited, leaderless resistance.
The cities are intact for capture. I also don't like the idea that cities crumble into dust because the King dies.... |
I second that idea . Perhaps as an addition, disallow the civ to engage in any diplomacy (who's sending the diplomats? obviously not the leader ), and, while not making it at war with every civ, any civ can attack it without worrying about repercussions (trade-wise, anyways), and all other trade deals are cut off (ie, mpp, lux, etc).
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binyo66
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Indonesia
Oct 2003 time: 05:34
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quote: Originally posted by Jarred
How about regicide is kill all units and production, leave cities intact for whoever can grab them? |
IMO, its not a good idea, most likely human will get the most. Before killing the game, just place a unit next to every city.
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binyo66
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Indonesia
Oct 2003 time: 05:34
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That's a good idea. In addition, that civs become barbarians (anyway they dont have leader),n they keep current technology, but slowly advance.
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