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Mead
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quote: Originally posted by HongHu
***
I think we can take a Roze base for them. If they are prepared to occupy it. Problem is I do not think we have a chopper in range and if we use the penetrator then it cannot land? Also do they need a transport with scout to occupy it or can they use their foil to occupy it?
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Let me look at the game.
I was thinking of taking those Data Angles sea bases anyway (to use for the invasion of the DA homeland), but was holding for now because they posed no current threat and I didn't want to have to worry about defending them yet.
We can empty one of those bases with choppers, our 2-2-4 foils, or needlejets. They can then take the empty base with their foil. They do not need a transport or scout to take a seabase.
We will then need to work hard (it will require some resources) to defend that base from CyCon (and Data Angles)
Mead.
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Mead
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Can someone talk to the Peace about my plan?
I don't mind talking to them.
Time is of the essense. They need to start moving their foil west this turn.
Mead
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Mead
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quote: Originally posted by Frankychan
Do the Data Angels have Doc: Air Power? |
No, not even close.
Mead
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Mead
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quote: Originally posted by Frankychan
Do the Data Angels have Doc: Air Power? |
No, but CyCon does.
And, if they chose to send a needlejet on a suicide mission to kill that CP it could have killed it and then disappeared (crashed).
If I was CyCon and wanted to ensure Peace did not survive, that is what I would have done. I would have willingly traded a needlejet for that CP. I probably would have only made it a cheaper 2-1-10 needlejet.
That being said we are going to put a needlejet on top of the remaining Peace foil to protect it.
Mead
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Mead
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quote: Originally posted by Frankychan
Hmmm, what's the possibility of CyCon giving the Data Angels Doc: Air Power? They might do that just to make the DA's a thorn in our side.
Hmmm, is there anyway we can salvage PEACE's survival? |
I think so.
Look at my above posts.
I'll look into it some more and post a firmer opinion.
Mead
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Mead
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quote: Originally posted by Frankychan
Hmmm, that's pretty good. So you think that we should have our airforce at in "shifts" to protect their foil? |
Yes.
I am not sure they can make it in time though.
They need to move their ((1)-1-4) towards Coneshelf 57.
It is 6 moves away from it.
We need to cover it.
If CyCon gets an interceptor to Atlantis it can launch a suicide mission out of Atlantis to followed by a suicide penetrator they could kill it the Peace ship.
If our plan works:
They move ship towards Conshelf57 this turn. We empty Conshelf57 with whatever it takes.
Then next turn they occupy Conshelf57 with their schonner. Crossbone way must last one more turn.
I am very worried that our assualt will drop Coneshelf57 to Pop 1, and that Peace's occupation will drop it to Pop Zero, eradicating the base.
Then we must defend the base.
Mead
Last edited by Mead on 06-03-2004 at 06:48
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Mead
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quote: Originally posted by Frankychan
what is their movement speed? Is it 18-20-or 24? I know that this hardly matters, but we should this into consideration when we plan our invasion. Is there a way where the Drones can contribute to it's protection, or is it only us? |
The movement, as suicide planes, is the same as it normally is.
Their penetrators (as fission, non-elite, non-Cloudbase) should be 10 per turn.
So Penetrators:
Turn 1 - move up to 10 spaces, then end of turn
Turn 2 - move up to 9 spaces, then attack (and die)
Interceptors:
Turn 1 - move up to 7 (or is it 8?), then end of turn
Turn 2 - move up to 6 (or is it 7?), then attack (and die)
I don't think the Drones can really help right now. I have not checked the ranges. The Drones should concentrate on distracting CyCon by threatening Uni.
Mead
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