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What Tech Do We Research?
This poll is closed. |
| Iron Working |
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7 |
28.00% |
| Masonry |
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0 |
0% |
| Writing |
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2 |
8.00% |
| Pottery |
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14 |
56.00% |
| The Wheel |
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1 |
4.00% |
| Warrior Code |
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0 |
0% |
| Ceremonial Burial |
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0 |
0% |
| research?! I'm only here to BASH SOME SKULLS! |
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1 |
4.00% |
| Total: |
25 voters |
100% |
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E_T
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Orlando, Florida
Mar 2001 time: 00:34
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How about Pottery-->Wheel-->IW-->HBR
WHeel is much less tech to have to research, plus if gives us fast movers sooner. Even though they are just Chariots (1/1/2) they do move 2, can retreat and can upgrade as soon as we get HBR.
Also, if I'm thinking what is going to happen IS going to happen, getting IW sooner is not going to be advantagious, because of the Upgrade costs and the sheilds needed to build them. If we face an early war, it will be Archers/Spear/Warriors/Horsemen.
Also, could we have someone make a AU type PBEM senario, that is similar to the AU 101 (IIRC) game, where you have to take a city with all of the different unit types that you currently have available. Bonus for using a Warrior (which I had done in that game). This would be an interesting exersize for a few of us to play.
E_T
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wervdon
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Too late to vote, but if I had checked in time to vote I'd of voted pottery first, then either wheel or IW (don't care which).
I fully agree with conmcb25:
This game is NOT a free for all, there are going to be 3 winners and 2 losers. If the goal is not to be one of the two losers, then we need to do two things:
1) Make ourselves not a very attractive target. Hoplites are great for this so we already have a head start.
2) Make friends. There is a very good chance that the civs that lose will get ganged up on. The best thing we can do here is make deals and not always worry about purely coming out ahead. We need to tailor our research once we do make contact with deals in mind and be very, very pro-active in diplomacy. If we end up on a continent with two other civs, then ideally we'll setup a situation where one of the other two civs is the one left out in the cold.
I'm rambling a bit, but in any case I don't see IW as the key to our survival. I see lots of cities defended by lots of hoplites and diplomacy as the keys to our survival.
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