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Cort Haus
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London
Apr 2002 time: 05:34
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Worker Moves
(from Plan) T106: BC3 move 4. Stooges move to Corinth2. Izz104 chops (done T130). Izz105 reaches Cov1. One worker at Swindon2 should be able to start mining. Worker at BC77 irrigates.
NB : both SW-2 pair could start mining
Unit Moves - North
Spear moves South
FP group moves 1, sights barb warrior 22 of this position (CM4411)
Scout moves 1, sights Python warrior
HMSQV moves 444 and sights LL coast, 2 workers and a size 1 city Nereida
Warrior at Burundy-3 fortifies
Warrior at Coventry-3 moves 6
Warrior at NP-2 moves 8
2 Warriors nr BC move back toward BC, other moves 2 with settler
Settler moves 2
Unit Moves - South
Horsies from SW-12 to SF-41
Warrior at Plymouth7 into Plymouth
Warrior hits barb horses & kills one, no damage
Stack consolidates on hill at FS-889 - sights 3 more barb horses at CM-2111 and Monkeyreg warrior at FS-99
Archer and Spear join on hill FS-998
Pillage team move 1, sight worker mining PC-8 (hi Dom!)
Galleys move south.
Cities
{edit : Ciao:} Use the mined hill for one turn and shortrush to 20s next turn, which would even up the food for +2fpt.
This allows BC to use BC9 for an extra beaker
End
968g (incl 502 from Python)
Engineering in 12 turns (-16gpt)
Sent WM to Python
Last edited by Cort Haus on 11-03-2004 at 23:26
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