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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Alternative Civs > Freeciv > How to make scientists?
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pbobby is offline pbobby
Settler

Mar 2004
time: 05:34
  Old Post 12-03-2004 22:28
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#1 Report this post to a moderator
How to make scientists? Support Apolyton, buy Call to Power 2

If I take a worker off a square, it becomes an entertainer. If I go to settings and set "new citizens become scientists" I still can't make scientists.

In Windows Civ games you could remove a worker and click the entertainer icon to toggle between ent/tax/sci, but I can't seem to do that.

Karl Fishman is offline Karl Fishman
Settler

Mar 2004
time: 05:34
  Old Post 15-03-2004 22:31
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#2 Report this post to a moderator
Lose 30 kilos (of popups)

I think (based on experience) that 'new citizens are ...' means exactly that - when a new citizen (worker) is made it becomes that type of specialist. Once citizens are created they can only be either a worker or one type of specialist set when they are created.

I haven't checked this by looking at the source code, though.

Per is offline Per
Freeciv Developer

May 2002
time: 06:34
  Old Post 18-03-2004 14:46
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#3 Report this post to a moderator
Remove this text

Your city needs to be of a certain size before you can create scientists and taxmen.

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