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Cosmic
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Maybe we can start a new game with the most active players? I´ve already lost interest.
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binTravkin
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Lord of Progress of the Council of Lords of Gaia
Jan 2004 time: 07:34
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Yes, without them this PBEM will be no different..
And the difference I think was the thing that Cosmic wanted..
No news from Cosmic so far - whether he accepts this or not, but we can create at least setup of our 2 teams.
Maybe Chaunk is still out there waiting for decisions, but I think It'll better for this game to have 3 players.
If he dont want to participate, we will be 3 teams:
So:
As I said before, Id like to have Morgan & Angel factions.
Angel - if EG is not disabled.
Otherwise I wont be able to get the infiltration they need - as Morgan has hablimits, I suppose I wont be able to have Angels as governor.
Anyways - post your facs!
Barinthus, you said, you want to try Believers, so your team is:
Believers & some researcher fac to counter Believer --RESEARCH, best - Uni, but better leave Uni to Cosmic, otherwise he has no popboom-able faction
But its up to you..
Cosmic likes Pirates, so his team:
Pirates & whatever.. I suppose Uni, PKs should be good! PKs because then you will be able to be governor - as here in this thread!
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Cosmic
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I´ll go with Pirates and Univesity, ok?
Random Large Map with Rare Fungus and Strong Erosion?
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Cosmic
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We also need a new thread and a new name for the game, any suggestions?
I´ll think something, maybe Rubin can help us again?
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binTravkin
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Lord of Progress of the Council of Lords of Gaia
Jan 2004 time: 07:34
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I think, Id be good first expierence to you Chaunk
See if you can do things listed below.
Things to do:
1.Balance start positions, make team factions close (10-20 squares)
2.Give commlinks to team factions
3.Make team treatied, pacted & set "current relations permanent"
4.Give starting tech
5.Set scenario rules
6.Eliminate 1 faction
7.Set turn order according to teams (facs together) & GMT, so players create a chain over world..
My GMT is +2
Cosmics' - 3
Barinthus' : -8
So I receive the turn first, play, send, Cosmic receives, plays, sends etc.
My turn sending time is 9:00 - 10:00 GMT+2
My turn receiving time is 9:00 - 19:00 GMT +2
both - except weekends
So I send at 9:00 - 10:00 mytime
Cosmic receives at 5:00 - 6:00 histime
wakes up at 8 (dunno right time ), plays, sends
Barinthus receives at say 4:00 his time, sends at 9 histime
I receive at 19 mytime, go home play, send on next morning (ISP at home - at total shutdown!)
For players:
Any suggestions?
Not the right time scheme for you?
Propose different!
Hint on balancing - in case you place 1 fac at good site & cant find good site for other fac close enough, feel free to add a monolith or two - theyre balanced & not permanent resources, therefore theyre the best to balance the starting position
Last edited by binTravkin on 27-05-2004 at 17:54
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Cosmic
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Rain: MAX
Ocean: 50%-70%
Turn order is fine with me, I agree with everything Travkin said, I also would like to let Chaunk set up the map for us!
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Chaunk
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CEO of Morgan Industries, ACDG3
Apr 2002 time: 05:34
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Looking through the previous thread, Barinthus said "Bigger the map, the better", so I'll make the map huge unless I hear otherwise soon,
The map will probably be around 40-50% water. I'll start with 50-70% water and add as I see necessary. I also think I can make each of your factions have your prefered erosion - so weak for Cosmic, strong for binTravkin, and (atm) average for Barinthus. Native life will be rare, rainfall max.
Will start work on this shortly. Do you guys want the EG disabled? With no probing, as per the previous game, theres no infiltration except for via the EG, which makes it doubly powerful. I'm in favour of removing it, but I'll wait for confirmation.
Factions:
Angels & Morgan - binTravkin
Believers & CyCon - Barithus
Pirates & Uni - Cosmic
Let me know now if thats not right!
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Cosmic
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Chaunk I just sent the information you asked
thanks
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All times are GMT. The time now is 05:34. Apolyton Time is 00:34. |
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