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Zarkonnen is offline Zarkonnen
Settler

Mar 2004
time: 05:34
  Old Post 19-03-2004 12:42 Visit Zarkonnen's homepage!
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Mac/PC TCP/IP Multiplayer Support Apolyton, buy Civilization: The Boardgame

Hello,

Some friends and I have been trying to get going an Internet TCP/IP based multiplayer SMAC/X game. However, some of use use PCs, and some Macintoshes. So far we haven't been able to make the two types of computer notice one another on the network.

Are the network protocols for the two versions even compatible? Is there anybody who has successfully run a mixed network? Help would be appreciated.

-Zarkonnen

Jamski is offline Jamski
Deity
lol ED&D is officially full PvP LOL
May 2002
time: 05:34
  Old Post 19-03-2004 17:53
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Support Apolyton buy from Amazon

Now there's a question... I think I can be done... but I'm not sure.

Do all the players run the same patch version of SMAC/X?

-Jam

Zarkonnen is offline Zarkonnen
Settler

Mar 2004
time: 05:34
  Old Post 20-03-2004 00:20 Visit Zarkonnen's homepage!
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Support Apolyton buy from Amazon

quote:
Originally posted by Jamski
Do all the players run the same patch version of SMAC/X?


Well, the patch version numbers for PC/Mac don't really match up. But all are running the latest patch available. (1.5.2 for Mac, whatever the best is for Win, including XP compatibility patch).
Alternatively, we also have the beta version of 1.5.3 for Mac, which can run natively on OS X.

-Zarkonnen

Jamski is offline Jamski
Deity
lol ED&D is officially full PvP LOL
May 2002
time: 05:34
  Old Post 20-03-2004 01:42
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Support Apolyton, buy Call to Power 2

I was looking through old threads. I'm sure I remember seeing this come up before, but I'm dammed if I can find it.

I know who WILL know for sure though.

Send a Personal Message to FlameFlash. He's a very experienced MacSMACer. If he doesn't know, then noone knows.

-Jam

anarchie is offline anarchie
Chieftain

Jan 2004
time: 05:34
  Old Post 20-03-2004 01:45
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Avatar Enlargement: We've got the solution

Can't be done. SMAC for Mac and SMAC for PC each use a proprietary, platform-specific network library (GameSprocket and DirectPlay respectively) and the libraries are incompatible.

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