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okblacke
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All right, let me try my hand at a poll here.
The question is, how much should Civ 4 deviate from the Civ formula? (They've probably decided this already or are in the process right now, but, what the hey.)
If Civ 3 was too much for you, pick "retro": all you really want is modernized content, better AI, interface streamlining--but basically the same game as Civ 2.
If you liked Civ 3, but wouldn't want to see the same leap made again, but rather want it to refine the concepts introduced (like culture, borders and UUs), pick "stay the course".
Pick "evolution, not revolution" if you'd like to see a leap, as from Civ 2 to Civ 3. You like the culture, you like the traits, you like the borders (at least conceptually), and you woudln't mind seeing another leap in that direction.
Pick "We say we wanna a revolution!" if you'd like to see Civ 4 totally break the Civ mold and deliver a different (yet somehow still Civ-y) experience.
I've also added "Alpha Centauri" and "Call To Power" options for those who think Civ 4 should really start from there.
To the rest of ya: Bananas!
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The_Aussie_Lurker
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Adelaide, South Australia, Australia
May 2001 time: 05:34
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I had some real trouble voting in that poll! You see, I happen to think that Civ3 DID get a lot of things right, but went backwards from Civ2/SMAC-in the areas of diplomacy/trade, civil wars and FIREPOWER, just to name a few-whilst also leaving in bad stuff from civ2, like unlimited RR movement! At the same time, I felt that the CtP series did have a lot going for it too, but they also made a lot of screw ups! So, rather than an outright revolution, I believe that a fusion of the best of SMAC/Civ2/Civ3/Ctp(s) would make a brilliant start point, and then they can begin the evolution of the game from there!
Yours,
The_Aussie_Lurker.
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okblacke
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In the immortal words of the mortal Jerry Garcia, "Ya can't please everyone."
But thanks for contributing, lurker. Either the subject's already been mined out or people weren't really interested in the first place.
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