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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Tech progress is too fast
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Fistleaf is offline Fistleaf
Prince
Singapore
Jan 1970
time: 13:34
  Old Post 24-03-2004 09:25
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#1 Report this post to a moderator
Tech progress is too fast Suffering from ads?

When the AI is doing reasonably well, the tech progress is usually very fast, Industrial age in 1300, Modern by 1700.

Is there anyway to mod the game to make the tech progress for realistic?

Antrine is offline Antrine
Prince

May 2003
time: 05:34
  Old Post 24-03-2004 10:28
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#2 Report this post to a moderator
Support Apolyton or Terrorists Win

Oh ya! There are several ways.
When first generating a game, big, huge, standard etc. set the tech clock up. I believe it shows up in lower left corner of the dialog screen. This is a global setting.

Better, fine tuning in Editor, doing one or more of the following:

Scroll through each tech and raise the base turns.
Click 'no trade' on many of them.
Eliminate the 'goody boxes' if starting in the Ancient Age.
Set in the Scenario Screens, the mininum turns for researching a tech to a higher setting, such as 6.

Hope this helps,
Happy gaming!

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:34
  Old Post 24-03-2004 11:43
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#3 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

Use fewer civs than normal and have no barbs (no goody huts for tech).

Son of David is offline Son of David
Settler

Nov 2003
time: 05:34
  Old Post 24-03-2004 13:33
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#4 Report this post to a moderator
Lose 30 kilos (of popups)

Decrease the game difficulty.

DrSpike is offline DrSpike
Deity
Enthusiastic member of Apolyton
Sep 2001
time: 05:34
  Old Post 24-03-2004 15:59
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#5 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

Archi maps.

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:34
  Old Post 24-03-2004 20:08
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#6 Report this post to a moderator
Help yourself to an AD-FREE life

Don't do any research.

or

Don't trade

planetfall is offline planetfall
Prince
Incoming from CO
Jan 2002
time: 22:34
  Old Post 24-03-2004 22:56
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#7 Report this post to a moderator
Support Apolyton, buy Call to Power 2

Play against only 1 or 2 other civs and don't trade techs with them.

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:34
  Old Post 24-03-2004 23:18
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#8 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

Go to World Sizes in the editor and increase the Tech Rate. That would be easier than individually increasing the cost of each tech.

DrSpike is offline DrSpike
Deity
Enthusiastic member of Apolyton
Sep 2001
time: 05:34
  Old Post 24-03-2004 23:37
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#9 Report this post to a moderator
Support Apolyton or Terrorists Win

Also you can decrease the AI tech trading rate.

alexman is offline alexman
Emperor
Hunt Valley, MD
Jan 1970
time: 00:34
  Old Post 25-03-2004 01:18 Visit alexman's homepage!
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#10 Report this post to a moderator
Enter the AD-FREE zone

Change the time scale so you get more years per turn.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:34
  Old Post 25-03-2004 03:15
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#11 Report this post to a moderator
Browse Apolyton AD-FREE

Looks like there are many ways to accomplish it. Some that does not even require the editor.

DrSpike is offline DrSpike
Deity
Enthusiastic member of Apolyton
Sep 2001
time: 05:34
  Old Post 25-03-2004 04:50
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#12 Report this post to a moderator
Support Apolyton or Terrorists Win

Kill all the AI except for a zoo city then turn research down to 0% with 1 scientist.

Krill is offline Krill
Emperor
On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003
time: 05:34
  Old Post 25-03-2004 04:54
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#13 Report this post to a moderator
Put an end to popups!

"Kill all the AI except for a zoo city then turn research down to 0% with 1 scientist."

That is called a Domination victory.

DrSpike is offline DrSpike
Deity
Enthusiastic member of Apolyton
Sep 2001
time: 05:34
  Old Post 25-03-2004 05:00
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#14 Report this post to a moderator
Enter the AD-FREE zone

You can hold off on one if you try.

Antrine is offline Antrine
Prince

May 2003
time: 05:34
  Old Post 25-03-2004 05:08
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#15 Report this post to a moderator
Avatar Enlargement: We've got the solution

The helpful spirit on these boards is almost contagious, fortunately I had my shots way back in the Army.

Mad Bomber is offline Mad Bomber
King
Columbus, Ohio
Nov 2002
time: 00:34
  Old Post 25-03-2004 05:35
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#16 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

quote:
Originally posted by Antrine
Oh ya! There are several ways.
When first generating a game, big, huge, standard etc. set the tech clock up. I believe it shows up in lower left corner of the dialog screen. This is a global setting.


Is this in 1.18 or 1.20?

I don't remember seeing this before!

Antrine is offline Antrine
Prince

May 2003
time: 05:34
  Old Post 25-03-2004 05:54
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#17 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

1.15, I have 'no knowledge' ( I refuse to see 'crap' ) of anything past 1.15 now postmortem declared GOLD.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:34
  Old Post 25-03-2004 05:54
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#18 Report this post to a moderator
Inflate your Upload Space

I think something like that for turns came in with C3C, but I only vaguely remember it.

homeyg is offline homeyg
Settler

Mar 2004
time: 05:34
  Old Post 27-03-2004 09:35
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#19 Report this post to a moderator
Re: Tech progress is too fast Get a bigger avatar today!

quote:
Originally posted by Fistleaf
When the AI is doing reasonably well, the tech progress is usually very fast, Industrial age in 1300, Modern by 1700.

Is there anyway to mod the game to make the tech progress for realistic?


If you think yours is off, in my current Emperor game I'm in the industrial age in 950 AD!

Fistleaf is offline Fistleaf
Prince
Singapore
Jan 1970
time: 13:34
  Old Post 28-03-2004 17:34
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#20 Report this post to a moderator
Got spare money?

Maybe we should have a challenge to reach industrial age in the shortest time possible

homeyg is offline homeyg
Settler

Mar 2004
time: 05:34
  Old Post 29-03-2004 09:52
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#21 Report this post to a moderator
Tired of ads?

It really depends on the game, I don't think it would be possible to compare unless you had a standardized map.

Rellin is offline Rellin
Chieftain
Chicago, Illinois
Jan 2004
time: 05:34
  Old Post 30-03-2004 18:22
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#22 Report this post to a moderator
Support Apolyton buy from Amazon

quote:
1.15, I have 'no knowledge' ( I refuse to see 'crap' ) of anything past 1.15 now postmortem declared GOLD.


So is the tech clock in patches after 1.15?

Antrine is offline Antrine
Prince

May 2003
time: 05:34
  Old Post 31-03-2004 00:01
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#23 Report this post to a moderator
Got spare money?

Well that is a big consideration for of those us who already committed to new tech trees. My question as the new patch rolls in; are there compelling reasons for to gainfully use it?

I hope the 'read me' is complete and accurate.

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