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conmcb25

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Angmar
Aug 2002 time: 23:34
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quote: Originally posted by Arnelos
Well, there are reasons to get rid of it and reasons to let it stay:
Reasons to get rid of it:
* It's currently clearing fogged tiles where barb camps would otherwise form and provide income to Apolyton and CFC.
* If CFC kills it with a Rider, they could start their GA. Otherwise, their GA is something they have very little control over, seeing as we're building all of the industrious wonders they would otherwise use to start their GA and they have no real guarantee of being able to start their GA with riders unless they participate in an invasion of the other continent and have a victorious rider unit (while waiting for GWT to invade our continent may rather inopportune timing compared to having the boost ahead of time).
Reasons to let it stay:
* Attacking it means at least 5 turns of war with GCA, more if they manage to use a suicide galley to at least skirmish with either us or CFC in that time period. Unlikely, to be sure, that a war would last longer than 5 turns, but possible.
* We don't want our GA yet and CFC may not want their own yet, either. |
Further reasons to get rid of it:
-It will tie down our units because it needs to be herded.
-Sooner or later Lucky wont be able to help himself and he will want to "do something" with it. Unless he disbands it which I hope is the plan he has.
I can wait a few turns but 40 to 50 turns of using our units for herding duty is too much, I would rather have that area to hunt barbs in and generate some cash.
But thats just me and my opinion. I dont like his units stinking up our continent

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wervdon
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Wait and see what he does with it, for now let CFC know so they can decide whats best for them.
If its still there in 10 turns, or it starts on a pillage spree, then its time to nuke it.
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