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When should the Deadline for thread compilations be? (Time out:0 days after 28-03-2004, 03:10)
July 30, 2004
August 30, 2004
September 30, 2004
October 2004
November 2004
December 2004
January 2005
February 2005
March 2005
April 2005
May 2005
June 2005
July 2005
Earlier than Listed
Later than Listed
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DarkCloud is offline DarkCloud
Civ3 Stories Editor
of Lists
Jul 2000
time: 05:34
Lightbulb  Old Post 28-03-2004 03:09 Visit DarkCloud<br><img src=/forums/images/staff-icon.gif>'s homepage!
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#1 Report this post to a moderator
Deadline For the List for Civ IV's compilation Support Apolyton buy from Amazon

As work progresses on Civilization IV, the relevancy of a List of Ideas for Civ IV declines with every passing day that new coding is accomplished.
With this spirit of events, I would like to propose a few dates for the compilation of the ideas.
Frankly, I would assume that a compilation needs to be done and sent out within 1-2 years of the announcment of the game since Civ games usually come out 5 years after another.
Therefore, Civ IV should come out in 2006... Therefore, our list needs to be completed sometime before July 2005 for it to have any meaning.

Personally, I would think that it would make sense for it to be completed by December 2004.
And then sent off sometime in January/February 2005 after the Major List Manager looks at everything and compiles it all into a readable format.

Therefore, I am asking you, the community to state what time you think would be ripe for compilation and sending.

Peter Triggs is offline Peter Triggs
Prince
Gone Fishin, Canada
Jan 2000
time: 05:35
  Old Post 30-03-2004 15:10
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Support Apolyton, buy Alpha Centauri

I don't know that a deadline for compiling a list is all that important. (Sorry, Darkcloud, I know that you really really want to do this.) It seems that the suggestions so far are not being ignored. A bloke called 'Soren' (no, not that one) posted this at CFC:

quote:
--------------------------------------------------------------------------------
Tentative Civ IV Feature Changes 3/27/04

Civilization fans may be eager to know that Soren Johnson of Firaxis games made a few comments about Civilization IV in his talk on game franchises at the Game Developer's Conference. All the features under consideration are tentative, and given the game's long development schedule may or may not make it into the final version. Still, the focus of Johnson's talk was on removing "unfun" aspects of games to create sufficient conceptual room for improvements. Some of the features under consideration are:

Improved interface and help screens
Replacing game concepts such as pollution, rioting and corruption with more entertaining concepts that maintain game balance (he described the current pollution model as "playing whack-a-mole").
Adding concepts of religion and civics
Introducing more sophisticated concepts of unit experience and upgrades.
Johnson emphasized that the game is still a long way off, and is being coded from scratch to produce a better final experience. He also mentioned that the team is paying attention to a list of suggestions submitted by fans that is longer than the New Testament. He didn't say how long it took the Firaxis team to slog through it.

--------------------------------------------------------------------------------

It might be more useful to them to keep an updated and evolving set of lists linked to the specific posts where the suggestions were made.

Locutus is offline Locutus
ACS CTP1/2 Manager & Civ4 Co-Manager
Hengelo, The Netherlands
Nov 1999
time: 06:35
  Old Post 30-03-2004 16:11 Visit Locutus<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Support Apolyton, buy Galactic Civilizations

quote:
Originally posted by Peter Triggs
Still, the focus of Johnson's talk was on removing "unfun" aspects of games to create sufficient conceptual room for improvements.


Looks like they might learn after all

quote:
(he described the current pollution model as "playing whack-a-mole").


So true

quote:
is being coded from scratch to produce a better final experience.


Bye-bye SMAC engine

Edit: to prevent this thread from going too far off topic, please continue any possible discussion on the Civ4 news here.

Last edited by Locutus on 30-03-2004 at 16:42

hexagonian is offline hexagonian
King
Gnawing on your mind...
Jun 1999
time: 23:35
  Old Post 30-03-2004 20:41 Visit hexagonian's homepage!
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Enter the AD-FREE zone

No mention of stacked combat yet...

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