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Fistleaf is offline Fistleaf
Prince
Singapore
Jan 1970
time: 13:35
  Old Post 28-03-2004 19:28
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#1 Report this post to a moderator
Add in all the good features of SMAC Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Like the voting for planetary governor, buying of votes; diplomacy, getting other factions to stop a war;
automatically expanding forests;
global warming causes rising sea levels.

Maniac is offline Maniac
Emperor
Gent, Belgium
Jul 1999
time: 06:35
  Old Post 01-04-2004 22:35
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Increase the size of your Attachments

Probably it would be a good idea to make a list of all basic stuff that was in SMAC, but that was left out of Civ3. If I could, I would make such a list myself, but the problem is that I don't have Civ3 - I sold it one month after first buying it myself. So some help from someone familiar with both SMAC and Civ3 would be appreciated!
IIRC these are at least a few things I can remember:
1> Bring back the ability of units of allied civilizations (pacted factions in SMAC) to be on the same tile.
2> Allow transfer of unit control between friendly factions/civilizations
3> Bring back the ability to ask a civilization to stop a war.

Fistleaf is offline Fistleaf
Prince
Singapore
Jan 1970
time: 13:35
  Old Post 02-04-2004 19:55
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#3 Report this post to a moderator
Suffering from ads?

Actually, I can't remember everything that I wanted too.
I fully expected Civ3 to ship with all the enhancements/improvements in SMAC (After all, they are both developed by Firaxis!), but it was a major disappointment when Civ3 shipped without them.

Back to the list:
1. Artillery is affected by terrain height.
2. 3D Terrain (in terms of altitude).
3. Terraforming (maybe a Future Tech can allow workers to raise/lower land?)
4. Treaties signed before a war RESUMES after a war, with penalities. (Like borrowing money for gpt payment)

K.J.H. is offline K.J.H.
Chieftain
Groningen, the Netherlands
Jun 2001
time: 06:35
  Old Post 21-04-2004 02:16
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Support Apolyton buy from Amazon

I liked the ability in SMAC to combine your own units. Maybe (i don't know if it works technically) you could implement it in Civilization. So when you discover "Iron Working" you won't be able to build Swordsmen, but you'll be able to combine a sword with other components (like an horseman or a foot soldier etc.) When you're discovering Nuclear Power, you can put nuclear engines in ships, rockets, submarines etc.

Is this a good idea?

Skanky Burns is offline Skanky Burns
Deity
Skanky Bastard Quartermaster
Aug 2001
time: 14:35
  Old Post 21-04-2004 18:51
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That suggestion in itself is worthy of an entire thread, and fortunately enough there is at least one already started on the subject in this forum. Sadly, I am too lazy to go look for it.

I'd like to choose both the political systems of my government and the economic systems. Basically SMACs SE.

K.J.H. is offline K.J.H.
Chieftain
Groningen, the Netherlands
Jun 2001
time: 06:35
  Old Post 21-04-2004 20:00
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Support Apolyton, buy Civilization: The Boardgame

quote:
Originally posted by Skanky Burns
I'd like to choose both the political systems of my government and the economic systems. Basically SMACs SE.

There's a topic about that too.

Skanky Burns is offline Skanky Burns
Deity
Skanky Bastard Quartermaster
Aug 2001
time: 14:35
  Old Post 21-04-2004 21:49
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Increase Your PM Length

quote:
Originally posted by Skanky Burns
Sadly, I am too lazy to go look for it.

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:35
  Old Post 22-04-2004 00:24
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#8 Report this post to a moderator
Put an end to popups!

quote:
I liked the ability in SMAC to combine your own units. Maybe (i don't know if it works technically) you could implement it in Civilization

One of the things I couldn't stand in SMAC and to implement it into civ is IMHO even worse.

K.J.H. is offline K.J.H.
Chieftain
Groningen, the Netherlands
Jun 2001
time: 06:35
  Old Post 22-04-2004 13:54
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Lose 30 kilos (of popups)

You're right.

hexagonian is offline hexagonian
King
Gnawing on your mind...
Jun 1999
time: 23:35
  Old Post 22-04-2004 22:43 Visit hexagonian's homepage!
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#10 Report this post to a moderator
Support Apolyton, buy Civilization 2

quote:
Originally posted by K.J.H.
I liked the ability in SMAC to combine your own units. Maybe (i don't know if it works technically) you could implement it in Civilization. So when you discover "Iron Working" you won't be able to build Swordsmen, but you'll be able to combine a sword with other components (like an horseman or a foot soldier etc.) When you're discovering Nuclear Power, you can put nuclear engines in ships, rockets, submarines etc.
Is this a good idea?

I want to make my swords fire nuclear weapons or give my horses nuclear engines

OneFootInTheGrave is offline OneFootInTheGrave
Prince
Kuzelj
Nov 2000
time: 05:35
  Old Post 23-04-2004 21:38
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#11 Report this post to a moderator
Increase Your PM Length

quote:
Originally posted by hexagonian

I want to make my swords fire nuclear weapons or give my horses nuclear engines


when you merge a horse with nuclear tech you get a nuclear powered tank

and a nuclear sward is a "light sabre" build a jedi -a powerful unit who can turn against you if your culture is too weak

TimeTraveler is offline TimeTraveler
Warlord

May 2003
time: 23:35
  Old Post 23-04-2004 22:53
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Remove this text

Well, reactors should probably be confined to only units that run on fuel a bit more efficient than human and horse metabolism. As far as nuclear cavalry goes, I suppose it is possible for someone to carry a small nuclear warhead while on horseback.

Also, nuclear powered light swords may look cool, but during combat they're not very practical for people that don't have super-insane reaction and accuracy abilities. ...unless the enemy somehow still doesn't have rifle technology. Furthermore, reaction doesn't mean anything when the whatever being shot at you gets you at least as early as the information that they shot something at you.

Finally, swords can't fire nukes, even if they were modded into a SMAC game. Otherwise, they would no longer be swords but nuclear missile launchers. Units tend to have only one kind of weapon each.

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