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mart7x5 is offline mart7x5
King

Sep 2002
time: 22:35
  Old Post 30-03-2004 19:01
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#1 Report this post to a moderator
Ocean bases depth Help yourself to an AD-FREE life

This puzzles me. When playing SMAX I have noticed that Hive established a base somewhere on the ocean, depth like 1900 meters. I remember that in old SMAC I could not establish a base deeper than 1000 meters. Has that change in SMAX and SMAC patches?

GeoModder is offline GeoModder
Emperor
The most erratic Overlord!
Jan 2004
time: 06:35
  Old Post 30-03-2004 19:32
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Support Apolyton, buy Civilization III: Complete

IIRC, bases can be build in ocean/trenches after a tech is researched. Advanced Ecological Engineering?

mart7x5 is offline mart7x5
King

Sep 2002
time: 22:35
  Old Post 30-03-2004 19:50
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Tired of ads?

That's interesting how it works then, I have Empath Guild, i see hive through. They do not have Adv. Eco Eng. and they have two bases - one over 1500 meters deep, another 1900 meters deep.
Can it be the difficulty level for AI is different, so they can do it? Before AEE, if pollution rises sea levels, will my bases sink?

Commy is offline Commy
King
St. Louis, MO, USA
Mar 2004
time: 05:35
  Old Post 30-03-2004 20:56
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Enter the AD-FREE zone

It might be a bug in the game. There are a lot of them (unless you get the patches) that give strategic advantages to the AI. For example, the AI can move missiles and planet busters an infinite amount of squares. And that's just one. Some guy and a site similiar to this made a list of like 200 hundred of these bugs, and this was one of them. Just remember, even if they build a base their, there's no ocean shelf to build improvements.

Barinthus is offline Barinthus
King
A Magical Moment...
Jan 2004
time: 21:35
  Old Post 30-03-2004 22:26
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Lose 30 kilos (of popups)

quote:
Originally posted by Commy
It might be a bug in the game. There are a lot of them (unless you get the patches) that give strategic advantages to the AI. For example, the AI can move missiles and planet busters an infinite amount of squares. And that's just one. Some guy and a site similiar to this made a list of like 200 hundred of these bugs, and this was one of them. Just remember, even if they build a base their, there's no ocean shelf to build improvements.


I believe the list Commy was referring to would be this:

http://www.apolyton.net/forums/show...=&threadid=7650

Adalbertus is offline Adalbertus
Prince
Cologne, Germany
Feb 2001
time: 06:35
  Old Post 30-03-2004 23:02 Visit Adalbertus's homepage!
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#6 Report this post to a moderator
Enter the AD-FREE zone

I never had problems of building a base deeper than 1000 meters. And to my knowledge, the 1000 meter limit only applies to square improvements, not to bases,

johndmuller is offline johndmuller
King
Capitol Hill, Colony of DC
Feb 2001
time: 00:35
  Old Post 31-03-2004 00:46
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Support Apolyton, buy Galactic Civilizations

There was definitely a limitation in the early version(s?) of SMAC - I don't believe it was possible (at least for a human player) to build a base beyond 1000m and I don't know that there was a tech to allow it either. I remember it particularly because of the chagrin of finding out much later that this limitation had been removed somewhere along the line and I had been unaware of that ability for some time (and had wasted many ECs raising seabase sites or building them in suboptimal locations because of that ignorance).

It is possible that the improvements-in-deep-water ability (perhaps with some appropriate enabling tech required) is reserved for the Pirates (or any nautical faction, I suppose).

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