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GodKing
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Detroit
Feb 2002 time: 00:35
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A proposal for peace.
After encountering our neighbors, the Vikings, I had the fortune to chat with them. I know we are leaning towards attacking them, but in the chat several ideas came about that intrigued me. These ideas revolved around making peace with our neighbors.
Our UU compliment each other. Nobody will attack us in the ancient era, as our cheep Hoplites are the same as a pike. They do not get upgraded until we discover gunpowder. Their Berserker UU is a dominant offensive unit through the middle ages. While they are week, we are strong. While we are getting week, they get very strong. Bur our strength lies not in offensive might (sorry Uber KruX). Our strength lies in being able to defend ourselves (we saw how good a pure defensive stance worked with RP team) and being able to make smart long term decisions. We need to be able to go offensive, and using the Berserker is one very good way.
The Vikings have the best UU in the game, if they ever get to use it. We can guarantee them being able to use it, and being able to use it earlier than anybody else would ever guess.
The proposal is simple really. We join forces. We do full disclosure. We divide our land mass as evenly as possible, and then as other land is found, we colonize as much of it as possible. If there is a third team on our landmass, we jointly take them out so we can grow. We build wonders in a cooperative fashion. We war together. We research together. We share all techs. We share gold for upgrading. Be become brothers.
The first test would be the Republic / Philosophy gambit. Once that is done, we make a rush for the next age, pushing REX outward to the islands and other land masses that we find in our explorations.
How do we go about doing this? We make our show of force. We march our two warriors up to the edge of their territory, and announce our intentions, either be our friends forever, and keep the peace, with us guiding (but not taking over) our mutual development or we invade, destroy a few improvements, and if possible kill them.
The agreement would have to offer us guarantees of survival. Their guarantee is mostly that we do not have a huge offensive force (although Zeus may change that). Hoplites are by nature defensive. We just don’t want an early, unexpected GA. We are the rock that their Berserkers will smash our enemies against.
Mutual trust and a fair amount of self determination will be necessary for this to work.
One point, we must gain access to Chivalry prior or equal to Invention. That will guarantee that we will be able to defend against a berserker invasion.
The Plusses:
Double the research
A friendly border
Sharing the costs of upgrading units.
Wonder sharing
The Minus
We have to trust them. I would rather be self determining and independent.
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wervdon
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I support either cooperation or a better thought out offensive than the warrior gambit.
For now short term cooperation looks like a very, very good option.
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Beta

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Prowling in a PBEM near you!
Nov 2002 time: 00:35
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quote: Originally posted by GodKing
A proposal for peace.
After encountering our neighbors, the Vikings, I had the fortune to chat with them. I know we are leaning towards attacking them, but in the chat several ideas came about that intrigued me. These ideas revolved around making peace with our neighbors.
Our UU compliment each other. Nobody will attack us in the ancient era, as our cheep Hoplites are the same as a pike. They do not get upgraded until we discover gunpowder. Their Berserker UU is a dominant offensive unit through the middle ages. While they are week, we are strong. While we are getting week, they get very strong. Bur our strength lies not in offensive might (sorry Uber KruX). Our strength lies in being able to defend ourselves (we saw how good a pure defensive stance worked with RP team) and being able to make smart long term decisions. We need to be able to go offensive, and using the Berserker is one very good way.
The Vikings have the best UU in the game, if they ever get to use it. We can guarantee them being able to use it, and being able to use it earlier than anybody else would ever guess.
The proposal is simple really. We join forces. We do full disclosure. We divide our land mass as evenly as possible, and then as other land is found, we colonize as much of it as possible. If there is a third team on our landmass, we jointly take them out so we can grow. We build wonders in a cooperative fashion. We war together. We research together. We share all techs. We share gold for upgrading. Be become brothers.
The first test would be the Republic / Philosophy gambit. Once that is done, we make a rush for the next age, pushing REX outward to the islands and other land masses that we find in our explorations.
How do we go about doing this? We make our show of force. We march our two warriors up to the edge of their territory, and announce our intentions, either be our friends forever, and keep the peace, with us guiding (but not taking over) our mutual development or we invade, destroy a few improvements, and if possible kill them.
The agreement would have to offer us guarantees of survival. Their guarantee is mostly that we do not have a huge offensive force (although Zeus may change that). Hoplites are by nature defensive. We just don’t want an early, unexpected GA. We are the rock that their Berserkers will smash our enemies against.
Mutual trust and a fair amount of self determination will be necessary for this to work.
One point, we must gain access to Chivalry prior or equal to Invention. That will guarantee that we will be able to defend against a berserker invasion.
The Plusses:
Double the research
A friendly border
Sharing the costs of upgrading units.
Wonder sharing
The Minus
We have to trust them. I would rather be self determining and independent. |
GK A man after my own heart. I agree completely with this stance, other than the two warrior thing. As Don has pointed out - we are either friends, or we ain't. I think CDG we clearly see the mutual benefits of being friends without needing to have two thugs (with apologies to our SMC) put pressure on them.
The one minus - we have to trust them. Yes - and they have to trust us. I know that the 'other' game is not a complete benchmark to go by, but we had good relations, and with a bit of up-front and reasonable dialogue and trading, we can make this work too.
Peaceniks of the world unite!
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