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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Strategy > which ways to win are the easiest?
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Jon Miller is offline Jon Miller
Emperor

May 1999
time: 23:35
  Old Post 31-03-2004 04:08
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which ways to win are the easiest? Increase Your PM Length

note neither me nor my freinds are great players

I quit playing SP after I could dominate emperor

my freinds quit after regent

we still play MP occasionally

but there are arguments about which victory conditions are unfair (we play MP like an SP game but with some Victory conditions disabled)

I say that Cultural is too easy, and after that probably domination

my freinds say that diplomatic and spaceship are too easy (I never reach the spaceship era...)

so we have played a couple of games with only conquest allowed (we should stop playing them before hand because someone gets unhappy or the game screws up)

so what are the easiest and hardest winning conditions

what ones are broken?

JOn Miller

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:35
  Old Post 31-03-2004 04:53
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I guess Domination is the easiest. It is the only one that the AI cannot beat you at even on Sid. It can beat you to SS or UN and culture with ease at the highest levels, but it cannot run you off the map.

Well it can if you are in a bad spot like next to several hard case civs at Demi or better. It can at Deity or Sid if it chooses to attack you right away, but it rarely does. I only had it once at Sid, jump on me with those large numbers it gets.

kmad is offline kmad
Settler
Nelson, British Columbia
Jul 2002
time: 21:35
  Old Post 31-03-2004 05:22
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I'd say cultural is the easiest. I've won accidentally by culture before, when I was trying to win by conquest.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:35
  Old Post 31-03-2004 06:37
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Conquest requires a lot more time and by definition means you are constantly reducing the other civs holdings. This means that the ratio of culture will be growing and reach the threshold.

So you really have to disable culture to get to conquest. You probably need to disable domination as well. It is pretty hard to not get 66% before you eliminate all the civs in an epic game.

Aqualung71 is offline Aqualung71
Emperor
Lord Desolator of the Desolation Row, C3CDG
Oct 2002
time: 12:35
  Old Post 31-03-2004 13:58
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Inflate your Upload Space

I always thought Chieftain was the easiest way to win

Mountain Sage is offline Mountain Sage
King

Feb 2003
time: 05:35
  Old Post 31-03-2004 18:54
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Increase Your PM Length

quote:
Originally posted by Thriller
I always thought Chieftain was the easiest way to win


No, it's Atari's

TheArsenal is offline TheArsenal
Prince
Sunny Southern California
Mar 2002
time: 21:35
  Old Post 31-03-2004 21:07
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Easiest? Assuming the AI can’t get a spaceship win, playing until the clock runs out (2050? 2150? It's been awhile).

Arrian is offline Arrian
Emperor
Kneel before Grog!
Jul 2001
time: 00:35
  Old Post 31-03-2004 21:40
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In a MP context like you describe, Diss, I really don't know.

SS requires a tech lead + industrial might, and the ability to absorb some nuke hits, right?

UN victory requires skillful diplomacy (or really bad diplomacy by your opponent, or a combo of those).

Culture doesn't seem like a big problem, since humans are pretty good at recognizing if an opponent is threatening to win that way. The only time it could be a serious issue is if someone playing a good culture civ gets an island continent to themselves and manages to prevent invasion long enough to win by culture... but even that wouldn't be all that easy (though it would be boring).

Domination should be difficult for similar reasons: humans should be smart enough to see it coming, unlike the AI, and band together to prevent it. Conquest should be even harder.

-Arrian

Last Conformist is offline Last Conformist
King
of Calakmul
Jul 2003
time: 06:35
  Old Post 05-04-2004 17:32
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In SP, I'd say SS.

In MP, well, you're likely gonna have to take out your human opponents, and if you succeed in doing that, you should be well on the way to Domination/Conquest.

eris is offline eris
Chieftain

Jan 2003
time: 22:35
  Old Post 06-04-2004 00:00
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You (and many others) play at higher levels than I do. However, in my experience, a culture win is easiest. This is primarily due to my fixation on keeping my people happy and educated, in the belief that this helps make them more productive. As a side effect, these city improvements all create culture. In fact, there have been times when I have had to race against my own culture clock to achieve a different win. This is especially true of a space ship win. I have never been able to let the clock run out past 2050.

In a multiplayer game, I would expect the easiest win is military, either conquest or domination. Which would be easiest would depend on map and players. Only if you had a group of people with a pre-agreed set of less aggressive behaviors would you expect another win condition to be possible. Somebody is going to make it military, sooner or later, probably sooner.

In my SP games, the hardest win is the diplomacy win. I can never get the other civs to like me. It might have something to do with my willingness to invade for resources, maybe. In fact the only diplomacy win I have is a recent one based on the fact that I could never get the right resources to create offensive troops. I built a gazillion defensive units and upgraded as I raced up the tech tree. To my understanding , I wasn't militarily dangerous, but I was indigestible. So, no wars, a lot of trades to get what I could out of it, a continuously renewed ROP with everybody to keep out of trouble, and when I built the UN, presto, I had won. I learned two things: One, it is possible to overcome a lack of strategic resources. Two, I never want to try that trick again.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:35
  Old Post 06-04-2004 01:38
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eris I think you alluded to a valid point and that is the difficulty level. Culture is seriosly impacted as you move beyond emperor level. It gets to the point that I often disable it as a victory condition at Sid as you can easily lose that way.

Chemical Ollie is offline Chemical Ollie
Prince
Bored of this board
Jan 2002
time: 06:35
  Old Post 07-04-2004 16:02
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I have scored all types of wins at Monarch and a few on Emperor (domination, space and culture), but normally I get so fed up after 30 hours of playing that I just want to quit the game and start a new one. You normally know if you have won or lost when you enter the industrial era, but you still have most of the playing tima ahead of you (at least in my games). I play less than half of my games to the end, including some that would have made my personal Hall of Fame if I finished them.

Jon Miller is offline Jon Miller
Emperor

May 1999
time: 23:35
  Old Post 08-04-2004 18:54
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yah

it gets boring cleaning up

also, our MP games rarely have human wars (even though they are often threatened)

in fact there has been just one, in the last one

after I defeated two of the humans armies, with the third human afraid to start a war with me, my opponents quit

and they were all pissed with me (for attacking a human, they sure have talked alot about allying together against each other in the past, I think the no human attack thing just came about because of allowing computer players, I don't think I will continue to play in games with computer players (At the very least with computer players below emperor))

Jon Miller

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