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~OmegaRed~ is offline ~OmegaRed~
Settler
South Bend, IN & San Diego, CA
May 2002
time: 21:35
  Old Post 01-04-2004 09:00
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New Govs Support Apolyton, buy Civilization 2

Just a question, its probably ben asked and answered, but here goes

Does anyone have any use for Fuedalism/Facism?

Antrine is offline Antrine
Prince

May 2003
time: 05:35
  Old Post 01-04-2004 09:37
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ABSOLUTELY! I modded Facism to a 'useful' government and placed it in the Ancient Age as Imperialism (the ancient kind). Oh again, I modified Fuedalism and placed it 'before' Monarchy! Gee, what an idea my placing the horse back in front of the cart!

Sincerely....

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:35
  Old Post 01-04-2004 10:50
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Not me.

Spiffor is offline Spiffor
Emperor
CPA - Evil Clone brigade
Nov 2001
time: 06:35
  Old Post 01-04-2004 18:52
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Help yourself to an AD-FREE life

The AI does

In one of my games, my communist empire was the most peaceful and enlightened regime amidst all those fascist empires fighting to death n a kind of a free-for-all

More seriously, I never use fascism because I'm a builder. And feudalism appears too late, I think. It should appear before, or at the same time as aqueducts. By appearing so late after aqueducts, it's pretty much useless.

gunkulator is offline gunkulator
Prince

Feb 2003
time: 00:35
  Old Post 01-04-2004 23:09
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I've tried Feudalism exactly once as a religious civ because I had a lot of towns. Five turns into my new feudal gov't, the AI sneak attacked an island of mine which promptly initiated WW throughout my small empire until I could retake it - no easy feat in the era of Galleys.

With less commerce than Republic, you really need to hit the luxury slider hard to knock out WW, which of course brings your gold and research to a screeching halt. After a couple more turns, I switched to Monarchy.

Mace is offline Mace
Warlord
Trade Empire of the Carthaginians
Nov 2003
time: 23:35
  Old Post 01-04-2004 23:30
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I have modded Feudalism to make it more appealing.

Basically, I made it "Monarchy Plus". After all, it comes after monarchy in the tech tree, so it's only proper that Feudalism be a little better than Monarchy, but not as advanced as Fascism/Communism.

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:35
  Old Post 01-04-2004 23:58
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Re: New Govs Support Apolyton buy from Amazon

quote:
Originally posted by ~OmegaRed~


Does anyone have any use for Fuedalism/Facism?


Feudalism is very useful if you are in a period of rapid expansion and have a lot of small cities. It gives you more free military units under those conditions, which let's you divert more of your income to research. That advantage disappears though if your cities are large and well established.

Last Conformist is offline Last Conformist
King
of Calakmul
Jul 2003
time: 06:35
  Old Post 02-04-2004 02:05
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The AI likes Fascism for industrial/modern warmongering.

Personally, I'd absolutely hate not being Rep/Dem in peace, and even with a Religious civ, those forced resettlements makes switching to and fro pretty unappealing, not to mention that Xenophobic helps absolutely nothing at all at pacifying your conquests.

So I usually tend to remain in Rep/Dem for my bouts of aggression, or switch to Commie if I really need to kill WW.

Arrian is offline Arrian
Emperor
Kneel before Grog!
Jul 2001
time: 00:35
  Old Post 02-04-2004 02:45
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Tired of ads?

No, but the new-and-improved communism absolutely rocks.

-Arrian

Spiffor is offline Spiffor
Emperor
CPA - Evil Clone brigade
Nov 2001
time: 06:35
  Old Post 02-04-2004 04:02
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I tend to switch to communism in late game, when I took for myself a huge empire. Even in peacetime. Regarding corruption, communism is insanely good

Arrian is offline Arrian
Emperor
Kneel before Grog!
Jul 2001
time: 00:35
  Old Post 02-04-2004 20:16
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I recently have played some games that I think illustrate the "right" empire types for the two government choices (republic/demo vs. ccommunism).

The first game was as the Iroquois, and I was able to nab a large empire via peaceful REX. It had LOTS of rivers, and I used 4-tile spacing, and built the Pyramids. By the middle ages, I had a high number of size12 river cities. The empire layout was basically a large oval (with a small, and fairly corrupt, penninsula shooting off to the north, that served its purpose by getting me my one and only luxury supply) and offered me a very good spot for the FP, which I built fairly early, and therefore empire-wide corruption was quite low. Perfect for republic. That empire was incredibly powerful. Plus, being the Iroquois (non-religious), the switch to communism would have realy hurt because of anarchy.

The other empire was perfect for communism. I was the Babylonians, and I actually had a similar start to the one in my Iroquois game, in that I got a decent amount of river cities in a vague oval shaped empire. It wasn't nearly as big, though (perhaps 2/3 the size of the Iroq empire... at best). My empire was also at the tip of a penninsula that ran down and connected to the main continent, which was large (4 AIs plus me).

So, early on republic was great. But as I conquered my way southward into the main continent, even with a pretty well-positioned FP, the empire was becoming very corrupt. I could still have won by staying with republic, but when I switched to communism and ... WOW! Pre-switch, perhaps 1/2 my cities were productive. Post-switch, every single one of them was. Overall tech pace stayed constant, and shield production exploded. In fact, I played that game right to the threshold of domination (my last save had me at over 60% of land area, and like 80% population, and I had some border expansions coming), and still every city was quite productive. Even newly-conquered cities without courthouses, policestations or WLTCD were at ~50% shield loss. With a little TLC, those cities would have built up nicely.

I'd say that many, many games play out more like the Babylonian one than the Iroquois one. Rarely do you get a perfect oval shaped empire like I had there. Of course, the trait differences played a big role in this. Obviously the Babs have easier government changes, and obviously the Iroquois are better suited for the non-commie governments, due to the OCN boost (this would be true for communism too, but the OCN boost for communism with FP and SPHQ is now so large, I don't see how you'd cross the OCN and *not* have achieved domination, unless you were really using 2-tile a.k.a. ICS spacing).

-Arrian

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