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anteos
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I知 playing my first archiepelago game and I知 struggling to maintain my lead. I知 playing the byzantines so they have the seafaring trait. But it痴 a really struggle to keep such a disparate empire togther. Ever turn you have to keep an eye on all of your islands. The pc has the canny ability of moving units to the least defended city on every different island.
Also, because of the distances between the islands planning an invasion and moving reinoforcements is quite a challange.
Does anyone have any tips for this kind of game?
thanks
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anteos
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btw how do you trade contacts with other civs?
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anteos
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sorry I meant to ask what research you need to do this?
do you need an embassy with the civ to trade the contact?
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MyOlde
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Haliburton, Ontario, Canada
Jun 1999 time: 05:35
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quote: Originally posted by Sir Ralph
Give the oceans names, that's fun. |
Good tips, Sir Ralph. How do you give oceans names? I hadn't thought of that before and don't know how to do it?
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Hermann the Lombard
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Hoboken, NJ, USA
Jun 1999 time: 00:35
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Two pieces of advice:
1) Try AU501 which features the Byzantines and a setup created by Dominae which makes for an interesting game into the modern period. [I don't think even the most accomplished players managed a pre-Industrial win or even a pre-Modern win.
2) You can transport units great distances "instantly" by setting up ship chains (considered an exploit by some). You have ships spaced at intervals equal to their movement points, and "unload" units from the ships that have moved and "load" them onto the ships that have not yet moved. Repeat as needed. Couple that with rails and units can move from (and across) island to island to island (or across oceans of arbitrary width) using no movement points at all. Tedious MM, of course.
-- HtL
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WarriorPoet
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Hermann, what's a good AU corse for learning the middle ages?
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All times are GMT. The time now is 05:35. Apolyton Time is 00:35. |
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