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fairline
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of the wing
Sep 2002 time: 05:17
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quote: Originally posted by Kobra
Then tell me why on earth TOT never became the big 'hit'? |
Crap graphics. The stock ToT sprites are dingy and poorly drawn, and the terrain and interface are too dark. Considering the distance in time between civ2 and ToT, there wasn't enough to distinguish the two either.
For scenario design, however, the advantages of ToT over MGE are numerous: 15-bit graphics, multi-map scenarios, more units, units turn to face the direction of movement, individual sound for units, more events space, a better set of events macros and more detailed rules; also the possibility of full-on multi-view sprites. Downsides? the combat graphic sequence has disappeared and the unit slide rate is slower. There's also no editor, but I wouldn't use the buggy FW editor anyway. BTW, if you don't like the new interface and city screen, these can be reverted to original civ views.
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