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Next Build Suggestion
This poll is closed. |
| Warrior |
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13 |
65.00% |
| Worker |
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1 |
5.00% |
| Settler |
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5 |
25.00% |
| Other - posted below with reasoning |
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1 |
5.00% |
| Total: |
20 voters |
100% |
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GodKing
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Detroit
Feb 2002 time: 00:35
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Soon (3 turns), we will have completed our Granary. This is a discussion thread to determing which way our people want to go.
Please note, this is a discussion, with a poll for the purpose of helping to determing the course of action the people want to go. As MOI, I will make a recomendation to the Consuls that may or may not follow this poll. It is they, our Consuls, that will have the final decision. I will, however, weigh the values of the people in my recomendations.
There are several choices that I am looking favorably at. There are several that I am discounting (barracks for one). So, please discuss the options.
Warrior. Cost 10 shields.
Worker. Cost 10 shields and one pop.
Settler. Cost 30 shields and two pop.
My gut (without running any tests) is to do a warrior and then the settler. This will allow us to go up to size 4 without needing to play with an entertainer or the lux slider, and provide a second defender for when our 'friends' get near without having to return one of our scouts.
Thanks.
MOI - GK
Last edited by GodKing on 02-04-2004 at 06:34
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Krill
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On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003 time: 05:35
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I think we should build a settler next, or a warrior if we lose one to the hut. If we build a warrior, then recall another warrior, and build two settlers in a row.
Risky, but if it works, that is a good economic base, to hurt people with...
EDIT: the recalled warrior scouts out the new location for Barbs/CDG/other
Last edited by Krill on 02-04-2004 at 06:37
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