Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Other Games > Master of Orion I/II > FreeOrion looking for programmers
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
tyreth is offline tyreth
Settler

Feb 2004
time: 05:35
  Old Post 03-04-2004 05:41 Visit tyreth's homepage!
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
FreeOrion looking for programmers Support Apolyton, buy Galactic Civilizations

Hi,

I'm the lead of a project called FreeOrion. It is an opensource (GPL) game being created in the spirit of the Master Of Orion series - turn based space strategy games. We are also inspired by other games like the Total War series, Sid Meier's Alpha Centauri, Paradox Entertainment (Europa Universalis, Hearts of Iron, etc) and more. We are taking elements of these games and producing something new.

Currently we have released version 0.1, which is a playable, but buggy release. We have around 4-6 very talented programmers, but their time commitment varies. We are therefore looking for more programmers to join our team.

If you want to check out our 0.1 release, you can see the release story here:
http://www.freeorion.org/modules.ph...order=0&thold=0

You can also see a screenshot here:
http://www.artclusta.com/bb/viewtopic.php?t=262 (Although this is slightly different to the 0.1 release, and different again from the current CVS)

Here is a thread discussing screen layout with mockups for 0.2:
http://www.artclusta.com/bb/viewtopic.php?t=564
In particular pages 2 & 3 have mockup images.

To entice you, here are some details:
1. We're using the GG library, a new gui library by one of our coders which is very powerful and follows the slots and signals design of Qt
2. We have a very good codebase built and maintained by talented coders
3. We have a great team of artists, game designers, musicians and programmers to cover all aspects of game development
4. It's an open source game
5. It compiles in Linux, or in windows with Dev-C++ and MSVC (.net, not sure about other versions)

What we're looking for is new programmers to join our team to help speed up development. What we want are talented programmers who are already strong with C++ (not just C). The more you don't know, the more time our programmers have to spend introducing new people instead of programming. So we are looking for people who are competent enough to know how to use CVS, grab a codebase, get it working in their favourite environment, and deal with most troubles themselves.

The GG library has great doxygen documentation. We have design documents for each release, so it's clear where we're heading. You can view the design document we are currently working from here:
http://sourceforge.net/project/show...ackage_id=76257

You can also view the current programming tasks in the following thread, second last and last posts:
http://www.artclusta.com/bb/viewtopic.php?t=17

We already have a great team, but we're looking to expand it to help get this game going quicker. If you have any more questions you can post them here, or visit our forums at http://www.artclusta.com/bb

PM me (Tyreth) on the FreeOrion forums if you're interested in joining.

One more favour: please don't announce our project to other news sites or forums. We are trying not to spread news too far until we have a much fuller game for download. First impressions are somewhat important. Thanks!

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:35
  Old Post 03-04-2004 06:59
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Inflate your Upload Space

Best of luck to you and the crew.

theCzar is offline theCzar
Chieftain
I live In a house, near a long strip of tarmac leading to some shops, do you know it?
Nov 2003
time: 05:35
  Old Post 15-05-2004 01:16
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton buy from Amazon

This sounds really really cool, listing all my favourite games as influence kinda drew me in...

I wish i was a better programmer, but all i've got is C and no experiance in game development, and enthusiasm or no, i don't have a lot of time!

If you need any help with other aspects, i'd delighted to help where i can, I rate myself a pretty good writer, and i have good science/fiction background if you need anything written up

i'll give the website a good going over in the mean time...

Admiral PJ is offline Admiral PJ
Prince
Southeast England , UK
Dec 2000
time: 05:35
  Old Post 22-06-2004 07:38
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Avatar Enlargement: We've got the solution

I might be able to help with some coding, i'm experienced to a professional level in C++ , directx, 3d mathematics and AI logic, general gamecoding techniques.

I can't seem to get the Freeorion BB forum or website links you gave to work.

AdmiralPJ , Will communicate more in the future.. closing Comm Channel *ka-chirp*

tyreth is offline tyreth
Settler

Feb 2004
time: 05:35
  Old Post 22-06-2004 07:57 Visit tyreth's homepage!
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Full PM-box? Change here!

The website has changed, the main one is now at:
http://www.freeorion.org
You'll find a link to the forums on there.

You will probably also find this article on compiling FreeOrion helpful:
http://www.freeorion.org/wiki/index.php?title=Compile

Any extra programming muscle is appreciated All the threads in my initial post can be viewed by replacing http://www.artclusta.com/bb/ with http://www.freeorion.org/forum/

Edit: specifications for 0.2, the version we're currently working on, can be found here:
http://www.freeorion.org/wiki/index....2_Requirements

Last edited by tyreth on 22-06-2004 at 08:03

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:35.
Apolyton Time is 00:35.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0377 seconds (87.81% PHP - 12.19% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net