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swillwater
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The game manual specifically states that for the Progenitors, facilities like the childrens' creche have been translated from their Progenitor equivalent. It is reasonable to assume that the same can be said for some of the techs.
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anarchie
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So when the Caretakers discover "SotHB", they actually learn all about Progenitor brains? And when they come to trade that knowledge to Morgan for 100 credits, it is automatically translated to info on human brains?
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Commy
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St. Louis, MO, USA
Mar 2004 time: 05:35
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quote: Originally posted by GeoModder And for Commy: with my modded tech tree, it was the first tech I renamed. How does Secrets of the sapient brain sounds? |
I'm sorry to ask, but what does sapient mean? (I must be really stupid, sorry.) If I knew, I could give you an answer.
Also, for anybody you has Conquests for Civilization, their are modified tech trees for certain civilizations on some of the Conquests. For example, on Age of Discovery, the Mesoamerican civs have a separate tech tree. Same thing for the Babarians I think on Fall of Rome (I could be wrong on that one.) Since it's the same coding a same game designer, why wouldn't have been possible for the designers to do the same thing? The aliens already have their own background music, set of sounds, names of facilities, and military unit graphics, why not add a little special tech tree?
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Illuminatus
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Salvaging Unity Fusion Core
Jul 2003 time: 06:35
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quote: Originally posted by Commy
Also, for anybody you has Conquests for Civilization, their are modified tech trees for certain civilizations on some of the Conquests. For example, on Age of Discovery, the Mesoamerican civs have a separate tech tree. Same thing for the Babarians I think on Fall of Rome (I could be wrong on that one.) Since it's the same coding a same game designer, why wouldn't have been possible for the designers to do the same thing? The aliens already have their own background music, set of sounds, names of facilities, and military unit graphics, why not add a little special tech tree? |
Civ 3 has AGES, SMAC DOES NOT. So it is possible in Civ 3 to "switch ages" while this is not possible in SMAX. 
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