Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > AC-General/Help/Strategy-Archive > Undersea Volcano
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
mart7x5 is offline mart7x5
King

Sep 2002
time: 22:34
  Old Post 04-04-2004 10:36
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Undersea Volcano Support Apolyton, buy Civilization: The Boardgame

I just made an Undersea Volcano in map editor. Cool. Never thought about it before.

Barinthus is offline Barinthus
King
A Magical Moment...
Jan 2004
time: 21:34
  Old Post 04-04-2004 11:09
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Yeah? Can you post a picture? Any extra resources?

GeoModder is offline GeoModder
Emperor
The most erratic Overlord!
Jan 2004
time: 06:34
  Old Post 04-04-2004 16:51
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton

I guess you placed a volcano on the map and reduced the height of the rim tiles till it was a shelf?

Didn't know that was possible, The lowest I went was a 10-990 tile, just above water surface thus.

Darsnan is offline Darsnan
King
New Syracuse, Beta Prime
Dec 2001
time: 00:34
  Old Post 04-04-2004 21:36
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Re: Undersea Volcano Remove this text

quote:
Originally posted by mart7x5
I just made an Undersea Volcano in map editor. Cool. Never thought about it before.


Does it still give the added mineral bonus? That would really have some good applications for pirate Factions!

I have on occasion sunk the Unity Wreckage, replacing the Mining Laser with a Unity Submersible, which is an undersea exploration vehicle armed with a laser. Everythin works as it should otherwise. FYI.


D

GeoModder is offline GeoModder
Emperor
The most erratic Overlord!
Jan 2004
time: 06:34
  Old Post 04-04-2004 22:19
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Re: Re: Undersea Volcano Browse Apolyton AD-FREE

quote:
Originally posted by Darsnan
I have on occasion sunk the Unity Wreckage, replacing the Mining Laser with a Unity Submersible, which is an undersea exploration vehicle armed with a laser. Everythin works as it should otherwise. FYI.


A yes, Darsnan, I wanted to ask a question about this submersible.

In the ACDG alphax.txt that submersible has 'none' as tech presequite, Does it only then pop instead of the mining laser?

Also, isn't there a chance then that a 'normal' sea pod gives one?

And last: if you make it a basic unit with no tech as preq., how comes a player can't produce it then? It's like a scout then IMO.

Darsnan is offline Darsnan
King
New Syracuse, Beta Prime
Dec 2001
time: 00:34
  Old Post 04-04-2004 22:54
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Re: Re: Re: Undersea Volcano Support Apolyton, buy Civilization: The Boardgame

quote:
Originally posted by GeoModder


A yes, Darsnan, I wanted to ask a question about this submersible.

In the ACDG alphax.txt that submersible has 'none' as tech presequite, Does it only then pop instead of the mining laser?


If you are referring to my comments in this thread , why I have specified "Disable" for the unit, meaning it cannot be built (just like Battle Ogres and Fungal Towers). This is the line as specified:

Unity Submersible, Foil, Laser, Scout, 0, 0, 0, Disable, -1, 00100000000000000000000000000

This specific line in the alphax.txt #UNITS Section is looked for by some of the hardcoding of the game, and whatever unit you place into this line will then pop up when the appropriate Unity pod is "popped". In my last CGN Challenge, I turned the Unity Wreckage into a Progenitor spaceship wreckage, and I placed a Battle Ogre MK 0 (4-2-1 Infantry with the Battle Ogre icon) into the appropriate pod.

quote:
Originally posted by GeoModder

Also, isn't there a chance then that a 'normal' sea pod gives one?

And last: if you make it a basic unit with no tech as preq., how comes a player can't produce it then? It's like a scout then IMO.


There is a small chance someone will pop a pod and obtain this unit, just like on occasions you pod a Mining Laser or Scout Chopper.

Finally, you are correct that if you add a basic unit with no tech prerequisite (i.e. "None") into the alphax.txt, then it can immediately be built by all players, such as the Scout listed below:

Scout Patrol, Infantry, Gun, Scout, 3, 0, 0, None, -1, 00000000000000000000000000



FYI.


D

GeoModder is offline GeoModder
Emperor
The most erratic Overlord!
Jan 2004
time: 06:34
  Old Post 04-04-2004 23:03
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Remove this text

Ah, thanks for the answer. I did mix up 'disable' with 'none', but it is clear to me now.

mart7x5 is offline mart7x5
King

Sep 2002
time: 22:34
  Old Post 04-04-2004 23:18
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Lose 30 kilos (of popups)

The Volcano, I could lower it below depth 2300 meters

Attachment: volcano_sea.jpg
This has been downloaded 80 time(s).

mart7x5 is offline mart7x5
King

Sep 2002
time: 22:34
  Old Post 04-04-2004 23:31
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Got spare money?

Similar with other Landmarks:

Crater - gives still +1 mineral on 9 tiles (in scenario it says it gives)
Monolith (The Ruins) - stays underwater
Pholus Ridge - still gives +1 energy
Boreholes Cluster - still present below, it says "Sea Borehole", though i have alphax.txt set for disable there
Manifold Nexus stays underwater, but tile description no longer has "Nexus" in its description

Barinthus is offline Barinthus
King
A Magical Moment...
Jan 2004
time: 21:34
  Old Post 05-04-2004 01:58
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Support Apolyton

Cool. Would factions be able to build sea bases above that volcano?

GeoModder is offline GeoModder
Emperor
The most erratic Overlord!
Jan 2004
time: 06:34
  Old Post 05-04-2004 02:08
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Tired of ads?

quote:
Originally posted by DataAeolus
Cool. Would factions be able to build sea bases above that volcano?


That must be tested...

But first guess is yes.

Barinthus is offline Barinthus
King
A Magical Moment...
Jan 2004
time: 21:34
  Old Post 05-04-2004 03:13
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Tired of ads?

Also the volcanic opening should have more than just +1 energy IMHO.

There would be great amount of heat which people could convert into energy. Look at Iceland for instance.

Commy is offline Commy
King
St. Louis, MO, USA
Mar 2004
time: 05:34
  Old Post 05-04-2004 06:55
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Support Apolyton buy from Amazon

Can you even build on the vocano in the first place? I have never actually had a colony pod try to build on it. I see the AI do it all the time, but then again, the AI can do a whole bunch of crap like send missiles infinite amount of squares and stuff.

mart7x5 is offline mart7x5
King

Sep 2002
time: 22:34
  Old Post 05-04-2004 07:25
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

quote:
Originally posted by DataAeolus
Also the volcanic opening should have more than just +1 energy IMHO.

There would be great amount of heat which people could convert into energy. Look at Iceland for instance.

Some way around it is give that tile:
- energy bonus +2
- maybe add an uranium there +1
-----------------------
Well, uranium does not work there at all, but energy bonus yes:
- basic energy +3
- with collector +7

Solar collector there can be then considered as actually a heat energy colector.
Energy restriction lifting appears to have no effect there, something like it is with mineral bonus on rocky tile.

Last edited by mart7x5 on 05-04-2004 at 07:34

GeoModder is offline GeoModder
Emperor
The most erratic Overlord!
Jan 2004
time: 06:34
  Old Post 05-04-2004 13:04
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Get a bigger avatar today!

quote:
Originally posted by Commy
but then again, the AI can do a whole bunch of crap like send missiles infinite amount of squares and stuff.


That bug is solved in one of the patches, IIRC.

GeneralTacticus is offline GeneralTacticus
Emperor
of Melbourne, Australia
Dec 2001
time: 15:34
  Old Post 05-04-2004 15:18
Edit/Delete Message Reply w/Quote
#16 Report this post to a moderator
Remove this text

quote:
Originally posted by Commy
Can you even build on the vocano in the first place? I have never actually had a colony pod try to build on it. I see the AI do it all the time, but then again, the AI can do a whole bunch of crap like send missiles infinite amount of squares and stuff.


Mostly, you can't, but sometimes the volcano is generated with a 'rolling' crater instead of a 'rocky' one, which allows you to build on it.

Illuminatus is offline Illuminatus
SMAC Stories Editor
Salvaging Unity Fusion Core
Jul 2003
time: 06:34
  Old Post 05-04-2004 23:11 Visit Illuminatus<br><img src=/forums/images/staff-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#17 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

A base on top of volcano? I guess that base will get a significant energy modifier but also -3 growth and a huge amount of drones ("what the hell, I am not gonna live on top of the volcano").

Commy is offline Commy
King
St. Louis, MO, USA
Mar 2004
time: 05:34
  Old Post 06-04-2004 02:24
Edit/Delete Message Reply w/Quote
#18 Report this post to a moderator
Support Apolyton

Yeah, Geomodder, I know it is. I have Crossfire as well as every freaking patch there is. But still, until I figured out the Voxel Algorithm thing, I had to deal with Planet Buster bombing in on my interior on a huge planet, which is just not fair. Some bugs, though, apparently aren't fixed, although I have never actually exploited them. Is that true?


And...

Do those patches even really work? I'm not doubting the hard work of Firaxis, but, they had those bugs in their in the first place, perhaps they screwed up on the patches.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:34.
Apolyton Time is 00:34.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0464 seconds (91.00% PHP - 9.00% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net