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hardjoy
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Odense, Denmark
May 2001 time: 06:16
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Hammer of the North v2.8 is ready!
You can find the files here :
http://www.cdgroup.org/forums/tbs/c...p?p=33154#33154
Updates in v2.8 include :
* King regenerating problem has been fixed - now new kings are created only when powerful units draw a 'sword of coronation', buried in sacred stone upon the death of a king - this makes chiefs and thegns, and bribing heirs and heroes the more important. The king regenerations events still need fixes, as some texts only appear once. Otherwise the new 'coronation concept' works very well IMO
* Powerful barbarian warlords now roam Wales, Sweden, the Baltics and Eastern Europe, making life more difficult for the Anglo-Saxons, Germans and Danes. Barbarian warlords are stronger than most units, more spread out and more important/dangerous to counter or bring under influence.
* Pedia complete for improvements and wonders. May still be typos or minor things.
* Some cities have been rearranged for historical accuracy.
* Brand new tiles.dll backdrops makes playing more stylish and provides additional atmosphere to the game.
* Ravens can be built with Pagan Cult, for scouting and protection of armies. Provides an additional element to discoveries and sieges.
* New wonder "Charlemagnes Legacy" in Aachen allows shifting to advanced governments for the civ that holds the city, before the advances have been gained.
Futher fixes and changes are planned for v.2.9 and v.3.0 - please give me your feedback, if you find inconsistencies or have other comments. I am planning to overhaul the king regeneration events once more (with unique kings for each civ), and create a new scenario ending, which closes the scenario off. Still considering switching the frisians for a new viking civ though.
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