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Apollo
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Reykjavik, Iceland
Sep 2000 time: 05:12
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I am making a Pbem (play by email multiplayer game) for civ2. I will limit the human players to 5 civs. The civs you can choose are the ones from 2-5 (that is, not the english-carthagians-greeks or the indians-sioux-mongol since they will be played by the computer).
What we will do is start a normal game sometime in the next few days (if I get 5 people to join that is by then), play until it reaches about 1500 B.C. or so, and then change it into a PBEM game (since it would be very annoying to play a pbem game the first few thousand years where nothing is really happening).
Anyway I will be hosting this game, and Ill be accepting applicants. If you want to play in this game, REPLY TO THIS MESSAGE, with your email adress so I can contact you. When 5 people have replied, then we can try and found out what time is best to play the normal game up to 1500 BC.
Anyway, the simple requirements for this game is: BE ABLE TO PLAY ATLEAST 1 TURN EVERY TWO DAYS, and be able to finish the game which might take months. Each turn only takes a few minutes anyway, so it shouldnt be too hard. If you have no time at all after a couple weeks or something however, then do not apply. I only want players who can finish this with me.
Btw the pbem works like this. We play until 1500 bc on the net, I make my final move then, and save the game. I will be playing the Roman civ (the first one to move), and after I make my move at 1500 BC I will save the game and quit. REMEMBER keep the option "always wait at end of turn" on (under game options), so you can save after you make your last move.
Then I will send the save game to the next player (i.e. the Babylonians-Zulus-Japanese). He starts up the save game using "load savegame" under MULTIPLAYER GAME, and chooses his civ. After he makes the move he sends the save game to the next player etc until everyone has moved. Then it goes back to me and the next round begins.
Questions, comments plz reply
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Apollo
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Reykjavik, Iceland
Sep 2000 time: 05:12
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Ok Ill make those changes, when someone has to log off we save and do a pbem game...but I will log off when the turns become wayyy too long like they do in normal games when the civs have become too large.
I wont start tho until we have 5 players atleast.
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Apollo
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Reykjavik, Iceland
Sep 2000 time: 05:12
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Yep got your email, sorry havent responded yet though because I need 5 players (3 more) to start the game.
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OK Apollo, for this week only Kengel's times suit me for first session - though a fraction later, say, 2100 GMT.
------------------
*THE DEITY*
#8388924
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DaveV
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USA - EDT (GMT-5)
Jan 1970 time: 00:12
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For this week only, I can play Tuesday, Wednesday, or Thursday at 16:00 Apolyton time (21:00 GMT, I think). The Email address in my profile is the one I would want to use. I will be able to make my moves between 6:00-8:00 Apolyton time (11:00-13:00 GMT). I'd prefer not to be the white civ, since it will be disadvantaged against the barbarians during the on-line phase of the game; otherwise, I have no real devotion to any particular color or civ.
If this is going to happen, we need to address some of the PBEM issues, like the AI changing production on wonders. We should also establish ground rules on city bribing, incremental rush building, caravan rehoming, and other controversial ploys. I'd hate to play a game for several months and have it dissolve in an argument over what is and isn't allowed.
I'll be traveling for most of today, but I'll check back in tonight (Apolyton time).
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So, Apollo, you have 4 players here, why have you not started this game?
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*THE DEITY*
#8388924
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All times are GMT. The time now is 05:12. Apolyton Time is 00:12. |
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