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Santiago_Claus
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I hate having 8 zillion build queues to manage, and I push crawlers onto forest like crazy to overcome Morgan's supply problem, so I use a "3-overlap-max" rule.
20 - 3 - 3 = 14, but that's just coincidence.
To adhere to the "3-overlap-max" rule you cannot build bases closer than 4 squares apart, except for bases 3 diagonal squares apart.
I use this pattern not for efficiency but for my own sanity. Picking out the same builds base after base drives me nuts.
My early terraforming strategy is classic "forest and forget": build a few formers, plant forest and build crawlers, and once the crawlers start running out of room and competing with the base workers switch back to formers. Since forest grows itself this "lean" strategy mitigates the early support problems.
Incidentally, support problems end long before clean reactors -- they end with the Supply Crawler.
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