Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > AC-Multiplaying-Archive > Mart7x5's Scenairo thread
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Barinthus is offline Barinthus
King
A Magical Moment...
Jan 2004
time: 21:35
  Old Post 08-04-2004 11:54
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Mart7x5's Scenairo thread Support Apolyton, buy Civilization: The Boardgame

quote:
I am wondering if increasing industry, growth and research rates will allow to have faster game on pbem and still quality of the game will be sufficient. Factions may not be optimized for that new setting, but treat it as an experiment, a chalange. It is SMAC original scenario. Anyone interested?


In that Scenairo thread by mart7x5, he said he's experimenting with certain settings. Perhaps it's still too early but any thoughts so far?

mart7x5 is offline mart7x5
King

Sep 2002
time: 22:35
  Old Post 08-04-2004 12:39
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Suffering from ads?

We are playing it 3 persons. Current year is 2155, and present level of technological development around fifth level, somewhere beginning to middle. It is so somewhat fast I think, though I guess some people might get that level around that time using standard rules.

Production is fast, and this is nice not to wait so many turns for completion of facilities or units. The main drawback is regarding social bonuses. Since the main row length is now 6, +10% is not whole 1 but 0.6, thus some social bonuses like +1 are not visible at all. I had to play a bit with social engineering like increasing +1 to +2 for example. Overall it changes factions significantly, and requires different strategy during play.

If I were to speed up a game now I would try something different, like increasing some terrain bonusses. E.g. Base tile production, sea production, borehole output, monolith. Also recycling tanks I would give +2 instead of +1. The main row length I would leave at 10. Probably pollution setting would have to be changed to lower polution when production would be increased in the way described above.

Last edited by mart7x5 on 08-04-2004 at 12:44

Barinthus is offline Barinthus
King
A Magical Moment...
Jan 2004
time: 21:35
  Old Post 08-04-2004 12:43
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Remove this text

Thanks . I'm curious how this game will turn out so feel free to share your experience later on

mart7x5 is offline mart7x5
King

Sep 2002
time: 22:35
  Old Post 08-04-2004 12:47
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

Recent turn Miriam demanded a tech from me, and when I refused yielding to her bullying she declared vendetta. She has half of the continent. It will be exhausting war - I play pacifist Gaians.

Barinthus is offline Barinthus
King
A Magical Moment...
Jan 2004
time: 21:35
  Old Post 08-04-2004 23:25
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Put an end to popups!

Certainly sounds fun

binTravkin is offline binTravkin
Emperor
Lord of Progress of the Council of Lords of Gaia
Jan 2004
time: 07:35
  Old Post 09-04-2004 14:46
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

And I am helping him out with wartime techs such as:
Superstring Theory (Air Power soon to come too)
and data from my infiltrators..

I wanted to mention that this row of 6 instead of 10 has made AI quite stronger..
My opinion "why?": Typically humans use much of hurrying and thus outproduce AIs on it, but in this game hurry is not so important.
It is easier though, thats why I took Morgan, now I can build almost any building in 1 turn, cos my income per turn is almost 100 credits with 6 bases and economy running on 40%..

Mart, why do you say that youre pacifist?
A true pacifist can only be he who runs FreeMarket, builds no Punishment Spheres & no has Police-strenghtening SE choices!
Last 2 not for you..

By the way, Miriams best war techs are NonlMath for offense & Indbase for defense, and she's researching SofHB only now!

mart7x5 is offline mart7x5
King

Sep 2002
time: 22:35
  Old Post 09-04-2004 19:32
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Avatar Enlargement: We've got the solution

Gaians have default -1 Morale and -1 Police. I will have to change settings for offensive actions.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:35.
Apolyton Time is 00:35.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0335 seconds (87.63% PHP - 12.37% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net