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Antrine
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Warpstorm I think your economic model needs to be revisited.
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mkqest
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Has anyone discussed techs and wonders that increase food production?
I would like to see a horse-drawn plow tech in the ancient age, tractor tech in the industrial age and maybe a modern tech to represent the scientific research that goes into modern agriculture these days.
The suggested effect would be to incrase the food of each worked tile by 1.
What do you think?
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Antrine
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Great idea, however in may case I increase the output of tiles to the point where growth is already hitting one per turn. What I would like to see is hyper-growth in where the excess accumulated on to 2 per turn for growth of said city.
And similiarly, where multiple cheap units can be created per turn if enough shields are available. Rock and roll, let's fly!
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