Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Strategy > Wait 2-4 turns after Spies Failure
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
16.Sep: 7 NEW FILES
15.Sep: TRIAL + NO SLEEP = ONE GAME
13.Sep: PATCH THE PREVIOUSLY UNPATCHABLE

bottom of page
   - CIV3 CONQUESTS $29.99 - CIV3 from $9.99
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Fistleaf is offline Fistleaf
Prince
Singapore
Jan 1970
time: 13:35
  Old Post 10-04-2004 08:21
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Wait 2-4 turns after Spies Failure Full PM-box? Change here!

In PTW readme, there is mention that after failing a spy mission, you will always fail subsequent spy missions for 2-4 turns? Is the number of turns random or determined by govt?

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:35
  Old Post 11-04-2004 08:14
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Enter the AD-FREE zone

I never tried it, but I always though it was 5 turns.

planetfall is offline planetfall
Prince
Incoming from CO
Jan 2002
time: 22:35
  Old Post 12-04-2004 20:53
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Avatar Enlargement: We've got the solution

yes, both govt and random.

I don't know the number of turns is fixed. Sometimes you can have more success by trying to plant a spy in the middle of a turn instead at the beginning or end of a turn.

PF

bongo is offline bongo

Emperor
TRBNGR
Sep 1999
time: 06:35
  Old Post 15-04-2004 13:45
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton buy from Amazon

You got some sort of 'quarantine time' after a failed attempt. I don't know how long it is though.

Like many other things in this game, the success or failure of an espionage attempt is determined by the RNG. If you reload after a failed attempt, then do some fighting (which consumes RNG-numbers) you may get a different result.

Not that I recommend reloading each time your spy fails, do it once just to watch the pseudo-RNG in action.

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:35
  Old Post 19-04-2004 12:26 Visit Trip's homepage!
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Tired of ads?

I reload sometimes just when I want to see what the AI is up to. By the time spies become available, I usually have Hoovers and my MFG values are higher than the rest of the world combined. Seeing what my poor little opponents are scheming is just a way for me to break up the monotony of shuffling Workers back and forth...

Don Giovanni is offline Don Giovanni
Chieftain

Oct 2002
time: 05:35
  Old Post 19-04-2004 12:48
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton, buy Call to Power 2

Does the lock-up period of 2-4 turns also apply if you attempt to plant spies with different civs ?

bongo is offline bongo

Emperor
TRBNGR
Sep 1999
time: 06:35
  Old Post 19-04-2004 13:09
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Increase the size of your Attachments

No, it's per civ.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:35.
Apolyton Time is 00:35.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0414 seconds (87.23% PHP - 12.77% MySQL) with 29 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net