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smellymummy
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do you know what the post stats mean? (the A: D: M: HP: )
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sabrewolf

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turicum, helvetistan
Jun 2002 time: 06:35
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quote: Originally posted by smellymummy
i have to disagree about that. i can see why you'd be against research pacts, since you don't have any human players near you. I'm sure then you can see why others would be for research pacts.
in other words I'm for allowing that kind of stuff. maybe we should hold a quick vote on allowing or dissalowing research pacts? I'll follow what the majority decides |
well, a majority vote would be clear... you'll decide on ganging up against me. and even if we'd adapt the rule base and etiquette from the tournament... there's nothing to stop people secretly discussion by email and PMs... 
you guys just have to decide each for yourselves, if you want to go for peace and share your continent and cripple me later on, or if you want to get dominance on your side of the world to have a builders chance.
basicly, there are 2 victory possibilities: spaceship or conquest. domination is difficult on 2 continents, spaceship means peaceful living, but only someone will keep the upper hand 
not that easy 
of course, i'd love to see you battling yourself to the ground, on the other hand, i'd just as much hate to have to face 1 giga-oponent!
anyway, if we vote, we should vote if we want to adapt the tournaments rule base and code of honour.
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smellymummy
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CM made a good point through: you have an entire continent to yourself, and enough AIs to prebuild you're continental empire for you
so even if you can not take part in any research pacts yet, eventually you will make contact with the others, you do have your own advantages
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ChrisiusMaximus
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Staffordshire England
Jul 2002 time: 05:35
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Those two things could be read as a good incentive, but there are perhaps lots of good reasons to fight in civ. You need a resource that a rival has just over the border, but much closer to your heart than theres, You spot an unguarded city, which depends on the game.
Im playing as the Aztecs in one game im in and my neighbour is Celts. Well I had my Jags scouting all over the shop and was extremely lucky to pop two settlers from huts. I had five towns up and running before most had there third settler built, when my furthest scout jag spotted the celts 3rd settler and warrior combo.
It was irresistable, my lead in the game was already good and the golden age is really helping ne to develop quickly, I know its early but with the celts next door you dont want them getting Iron working and iron hooked up and being stronger than you, so I chose war.
Another nice bonus was the 2 slaves from the settler 
Im still in golden age in that game and still at war, but have just got 6 Jag including 2 elites together for a push deeper into celtic lands, where Im expecting to get a favourable peace deal 
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smellymummy
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sent to eliit
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smellymummy
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back to eliit
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