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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-PtW Democracy Game II > C3PtWDG2 Cake or Death? > T112 - 330bc
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Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:35
  Old Post 13-04-2004 16:13
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T112 - 330bc Support Apolyton or Terrorists Win

I'll post some screenies of the turn start ...

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:35
  Old Post 13-04-2004 16:14
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Comedia Avatar Enlargement: We've got the solution

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:35
  Old Post 13-04-2004 16:15
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Central Tired of ads?

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:35
  Old Post 13-04-2004 16:16
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South Support Apolyton, buy GURPS/ Alpha Centauri

Cort Haus is offline Cort Haus
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London
Apr 2002
time: 05:35
  Old Post 13-04-2004 16:48
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West Suffering from ads?

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:35
  Old Post 13-04-2004 16:54
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Support Apolyton

Arrian, did you want to irrigate or mine in the West?
The ST-three and the worker at Plymouth can move this turn. If we mine BC-14 and irrigate BC-74 that keeps our options open to irrigate NP and ST, while guaranteeing us 5spt and 5fpt in BC.

Near Swindon we have two workers north and two south of the river. I suggest the northern two do the hill at Sw-4, and the southern two go to Sw-23.

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:35
  Old Post 13-04-2004 16:58
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Increase Your PM Length

In the South, shall we send the redlines horsies to SF to heal and wait for reinforcements, while moving the remainder to Perilous-3?

Arrian is offline Arrian
Emperor
Kneel before Grog!
Jul 2001
time: 00:35
  Old Post 13-04-2004 17:48
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Help yourself to an AD-FREE life

quote:
The ST-three and the worker at Plymouth can move this turn. If we mine BC-14 and irrigate BC-74 that keeps our options open to irrigate NP and ST, while guaranteeing us 5spt and 5fpt in BC.


Sounds good, make it so.

quote:
Near Swindon we have two workers north and two south of the river. I suggest the northern two do the hill at Sw-4, and the southern two go to Sw-23.


Hmm, wish we had engineering already (then we could move the northern two to do the hill at Sw-23 and the southern two could move to Cor-99 to chop some jungle). But we don't, so I agree with your plan.

-Arrian

Arrian is offline Arrian
Emperor
Kneel before Grog!
Jul 2001
time: 00:35
  Old Post 13-04-2004 17:57
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Time for a horse in Izz, I believe.

Barracks in Coventry? I know you've brought that up before, Cort. Until we get the jungle down, there isn't much growth opportunity over there anyway (and it is my intention to do most of our over-size-6 growth via the adding of workers later on). The war looks like it might get ugly, and we've taken nasty losses in the Fort Siamang Fiasco.

Alternatively, we could hold off on the barracks and just pump catapults there. Oh, speaking of which, catapults in CoS?

Courthouse in New Plymouth? With a CH, especially once Swindon finishes the FP, it could be a solid city.

I'd move our main stack 2 this turn, and 3 the next. Then we heal, with what horsies we have left in range to strike Holy Grill.

-Arrian

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:35
  Old Post 13-04-2004 18:00
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Lose 30 kilos (of popups)

In fact we can get 2 on Sw-23 and two on Corinth-99 this turn - shall we do that?

Arrian is offline Arrian
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Kneel before Grog!
Jul 2001
time: 00:35
  Old Post 13-04-2004 18:03
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Increase the size of your Attachments

Heh, we can, can't we? It's early for me here, Cort, forgive me.

I think we should. Cutting the jungle is a big priority for us. Given Swindon's size & growth rate, and the fact that growing it bigger would require lux slider increases and wouldn't do a heckuva lot to the completion date of the FP, I think improving 1 hill is enough.

-Arrian

Arrian is offline Arrian
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Kneel before Grog!
Jul 2001
time: 00:35
  Old Post 13-04-2004 18:04
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Avatar Enlargement: We've got the solution

Would disbanding the two vet warriors next to BC cut the granary completion date down?

-Arrian

Cort Haus is offline Cort Haus
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Apr 2002
time: 05:35
  Old Post 13-04-2004 18:08
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Lose 30 kilos (of popups)

Cov is on 20s, 10spt. I think we should switch to barracks and crank horses. CoS is on 27s, 7spt, and should get 8spt when it grows to size 8 for 4-turn horses.

We could rush cats in Silkfest.

Cort Haus is offline Cort Haus
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London
Apr 2002
time: 05:35
  Old Post 13-04-2004 18:13
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BC has 37s, +4spt, growth in 2.

It says 6 now, but growth will reduce to 5. Disbanding the two warriors would reduce to 4 turns - nice timing for a size 5-6 worker pump. Only thing is - do we need the warriors?

Arrian is offline Arrian
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Kneel before Grog!
Jul 2001
time: 00:35
  Old Post 13-04-2004 18:41
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The warriors are doing squat, aside from draying pay each turn. I say we disband them.

I agree that Coventry should switch to barracks & pump horses. Make it so.

Seems to me that CoS is ideal for 3-turn cats, w/o a barracks. But it's already at 27s, huh? My bad for not making a decision on this sooner. Barracks and horsemen it is.

Rushing cats? We're not doing so well on the cashflow front. I'm not sure we can afford that. In order for a cat stack to be effective, we would need 10 or so. If we produce a couple here and there, they will do us little good - we'd have to give them to Python via another faux war move. Given all of that, I think we should just pump as many vet horses as we can.

-Arrian

Cort Haus is offline Cort Haus
Emperor
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Apr 2002
time: 05:35
  Old Post 13-04-2004 18:47
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The horses in the main stack could proceed to Siege Perilous-33 this turn, joined by the Spear at HG-63. This would save a turn on healing, and Monkey are unlikely to leave units in the open by attacking.

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:35
  Old Post 13-04-2004 19:23
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Proposed Turn Increase Your PM Length

This has been saved but not sent. I'll, wait, and can replay if the extra horse move to the hill at SP33 is disputed.

-------------------



Start

Izz builds worker, Izz112,starts Horse and sets for +5f.
Tabemono galley at ST44
Burundy builds Settler, moves 414


Cities

Change Coventry to Barracks
Disbanded 3 warriors in Badcrumble
New Plymouth switched to CH

Worker Moves

Izz112 moves 222
2 workers (Izz109, Izz111) to Sw-23 hill
2 workers (Izz103, Sw100 )to Corinth-99 jungle
Coventry 3-team road


Naval

Frumpy and Dumpy move 448
HMS QV returns homwards


Unit Moves - West

FP & Warr moves 4, injured Python warrior seen 8 of barb camp
Spear moves 3 en route to Cow River
Scout moves 7 to coastal mnt


Unit Moves - South

Settler moves 41 (heading for Mandril 112 (Cow River)).
New Horse to CM33
Elite warrior moves east
Stack : Spears moves south, horses to SP33, joined by Spear from HG63
TV Battalion forts to heal


End

Eng in 4 turns -14gpt


Next Turn

Worker at CoS89 should mine - we have enough irrigated plains

Arrian is offline Arrian
Emperor
Kneel before Grog!
Jul 2001
time: 00:35
  Old Post 13-04-2004 19:40
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Works for me.

-Arrian

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:35
  Old Post 13-04-2004 20:03
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Inflate your Upload Space

turn sent

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