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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-PtW Democracy Game II > C3PtWDG2 Tabemono > Official Stance: Monkey Move
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How do we respond to a Monkey Move? (Time out:0 days after 13-04-2004, 21:37)
Monkeys make it here on their own: Let them live/assist them
Monkeys make it here on their own: Declare war/remove them
Monkeys make it here on their own: Let them live/no assistance
Local team gifts cities: Declare war on both monkey and assisting team
Local team gifts cities: Declare war on Monkey, attempt to negotiate W assisting team
Local team gifts cities: Allow to live peacefully
We should assist monkey/gift them cities to let them live
Declare war on everyone.
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UnOrthOdOx is offline UnOrthOdOx
Emperor
Hello....
Jun 2002
time: 22:35
  Old Post 13-04-2004 21:33
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#1 Report this post to a moderator
Official Stance: Monkey Move Support Apolyton, pre-order Civilization IV

Just wanting a team opinion on how we should handle any team halping Monkey move to this continent.

UnOrthOdOx is offline UnOrthOdOx
Emperor
Hello....
Jun 2002
time: 22:35
  Old Post 13-04-2004 21:40
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#2 Report this post to a moderator
Increase the size of your Attachments

Damn the refresh options and it removing the multiple choice box.

Well, sack up and write in.

If a local team gifts cities, we should kill them both, IMO. Make this an official stance and public now. Not just for monkey, but for the GAME. We won't tolerate gifting of cities to save someone. Just a personal stance I am taking in all games.

If they make it here on their own, I would also recommend killing them. They are someone's vassal, not a thing I personally like in PBEM's/Demogames.

GodKing is offline GodKing
Emperor
Detroit
Feb 2002
time: 00:35
  Old Post 13-04-2004 21:50
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#3 Report this post to a moderator
Increase Your PM Length

Definately kill the invador. Take all their food.

Also, tell the non-food monkey loving boobs to quit doing whatever they think they are doing or suffer the consequences.

Rhothaerill is offline Rhothaerill

Emperor
Vincent Returns!!!
Feb 2003
time: 21:35
  Old Post 13-04-2004 21:56
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#4 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

I am currently undecided at the moment. On the one hand I understand what you're saying since vassalhood is advantageous to both teams and we don't want that. On the other hand, I don't like burning bridges this early.

UnOrthOdOx is offline UnOrthOdOx
Emperor
Hello....
Jun 2002
time: 22:35
  Old Post 13-04-2004 22:07
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#5 Report this post to a moderator
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If publicly stating Tabemono will not tolerate the gifting of cities and that we will see it as an exploit is burning bridges, so be it.

Then, with you LEGO and RP team members might have a TOTALLY different view on the gifting of cities.

you just all be glad I didn't have the time to become GoW Emperor or I wouldn't have tolerated it then either....

ZargonX is offline ZargonX
Emperor
Space
Sep 2002
time: 00:35
  Old Post 14-04-2004 00:21
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I don't really support saving Monkey. It can be acceptable in some situations, but in this case it will just give one civ on our 4-civ continent a free helper, and we can't have that...

Kloreep is offline Kloreep

Emperor
of the pillow
Jun 2002
time: 00:35
  Old Post 14-04-2004 06:14
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#7 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

I don't like burning bridges this early either. But after our screwup, I feel quite beholden to CoD over this issue (moreso than on giving them tech discounts etc, I must say). So, my vote:

Monkeys make it here on their own: Kill them and anyone trying to defend them.

Local team gifts city to Monkey: Tell them to desist while going after Monkey. If they get in the way of our kicking Monkey off the continent, they can face the consequences.

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