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vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:35
  Old Post 26-04-2004 06:31
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quote:
Originally posted by Theseus


I'm not familiar with the reference you make... on CFC, perhaps?

While the lower number of civs retards research, do you also find it helps generate KAIs?


Yeah it is from CFC :

http://forums.civfanatics.com/showt...20&pagenumber=1

As to KAI, I just don't see any games at Sid without one. This is after about a dozen on Std and Large maps.

Contients or archipelago.

Theseus is offline Theseus

Emperor
The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002
time: 00:35
  Old Post 28-04-2004 05:44
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Very cool, then... time to get out of my comfort zone.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:35
  Old Post 28-04-2004 05:52
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The big draw back is they take more time due to all the combat. It is a lot of fun though.

Theseus is offline Theseus

Emperor
The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002
time: 00:35
  Old Post 28-04-2004 05:52
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vxma1, I just read SirPleb first couple of posts... as does he, you seem to be selecting for a lesser number of civs, in order to have some breathing room and fewer total opponents to handle. But doesn't that in fact argue for the development of KAIs? As he points out, there will fewer total strategic resources, which should result in a rich-get-richer, poor-get-poorer scenario.

(Which I never thought of in the first place, and should have!)

 
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