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d=me
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Why does the peacekeeperes seem more rediculous than the believers? They attack for no reason.
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d=me
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I'm not on police state.
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Santiago_Claus
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Some call it nation-building, some call it peacekeeping, but for Lal it's more like Prozac.
"I grieve for my beloved ... so let us mark this sombre anniversary with fireworks, that she might look down from the heavens at the light of a thousand suns, and remember ..."
-- Commissioner Pravin Lal, "Nuclear Medicine: Thermo ... Nuclear ... Medicine"
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dworkin
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They obviously belong to the 'Peace through superior firepower' philosophy of Peacekeeping. They also are not invading but 'liberating'. And sometimes they liberate you down to the quark level with PBs.
Then again, mabye they are a UN peacekeeping force (and their descendants). After years of restrictions, asinine rules of engagement and all the other idiocies the bluehats suffer from they find themselves on a virgin planet with NO RULES and no U.N.!
I'ld want to work off my frustrations by establishing a free-fire zone in the nearest 'protectorate', um, neighbour.
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Santiago_Claus
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The AI's only shot at winning is in the first 100 turns, anyway.
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Santiago_Claus
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"Turtling" in response to an aggressive enemy in the early game is usually a bad idea.
Rover-rushing is usually a good idea.
Giving in to AI demands is usually a bad idea.
I agree with CEO Aaron about not sharing a continent, except where the opponent is very distant and either a natural ally or submissive. Trade income is something you want, but not at the cost of "HQ-local" high-efficiency real estate.
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