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borgbart
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hills give a defensive bonus to units fortified on them... does this still apply to units garrisoned in cities built on hills? are there any other pros/cons to building on hills?
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Plotinus
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The other bonus of building on a hill is that the tile on which a city is built always gives at least two food, irrespective of type. So if the area you're settling is short on food-rich squares, build on the hill for a little bonus. The combination of this and the defence bonus means that I generally build on a hill for preference, where possible.
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borgbart
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wow, thanks. that's odd that in civ3 the city square is the same (production-wise) regardless of underlying terrain, if remember correctly it wasn't so in civ, col or civ2.
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Dr. A. Cula
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No, there isn't. You get the same visibility even for cities in plains. The borders give this.
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