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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Crash in Rise of Rome Civ3 Conquests scenario
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tyrspawn is offline tyrspawn
Settler

May 2003
time: 05:35
  Old Post 17-04-2004 07:23
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#1 Report this post to a moderator
Crash in Rise of Rome Civ3 Conquests scenario Support Apolyton, buy Alpha Centauri

The game runs fine.. and then at utterly random points, the game crashes to desktop - and its the only scenario which does it- I have reinstalled and same problem.. and since its my favorite scenario this is getting seriously annoying.. anyone else have this problem or heard of anyone having it?>

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:35
  Old Post 17-04-2004 12:09 Visit Dis's homepage!
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#2 Report this post to a moderator
Suffering from ads?

Isn't there a city limit? I think I've heard people had a problem with too many cities. Is 256 the limit?

You can end up with an ungodly number of cities in units in this scenario

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:35
  Old Post 17-04-2004 12:50
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#3 Report this post to a moderator
Suffering from ads?

512 is the maximum, but that doesn't crash the game.

spy14 is offline spy14
Prince
Birmingham
Nov 2001
time: 05:35
  Old Post 21-04-2004 22:41
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#4 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Your CD may be part of a faulty batch (you would have to be seriously unlucky for that to happen, but someones got to be...)

Other thing is how many units are in the scenario, is the sheer size of your game causing the crash? If the crashes occur in a different Civ game/scenario of equal size, then it might be that your machine is having trouble keeping up.

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