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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-PtW Democracy Game II > C3PtWDG2 Sunshine > Turn 115 - 290 BC
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HarryH is offline HarryH
King
Olympia, WA
Sep 2002
time: 21:35
  Old Post 19-04-2004 22:25 Visit HarryH's homepage!
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Turn 115 - 290 BC Avatar Enlargement: We've got the solution

I expect the turn will come to us sometime today. Are there any trades to do? We need FR threads for Monkey, MP, and CoD.

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:35
  Old Post 20-04-2004 00:15 Visit Trip's homepage!
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Turn is here now.

The whole trade situation has me completely confused, so I'll just pretend to go along with everything.

Togas is offline Togas
Emperor
California
Jun 2002
time: 21:35
  Old Post 20-04-2004 01:19
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Avatar Enlargement: We've got the solution

quote:

Hey guys,



Can we come to some sort of an agreement on tech, Tabemono seem pretty sure they are doing invention, can we get a deal with you to do chivalry?



opd


This is absolutely bizzare. I'll talk to Unorthodox about it. Makes no sense to me why Tabemono would go for Invention unless they're worried about someone beating them to Leonardos and they have a prebuild ready to go.

I'm not fond of MAST doing Chiv as they'd need Monotheism from us. What do you guys think? Monotheism for Chivalry?

--Togas

HarryH is offline HarryH
King
Olympia, WA
Sep 2002
time: 21:35
  Old Post 20-04-2004 04:13 Visit HarryH's homepage!
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Invention is a higher point tech. If they are going for Leonardos and a horsemen upgrade it would be better for them to do Invention and let MAST do Chiv. They can research faster so they want to do the higher cost tech. It also leaves them open to continue up the military path once they have Invention. If they do Chiv they will be boxed in waiting for others to finish techs before they have something to research.

Som let's do a trade with MAST of Mono for Chiv + gold. Mono is 4 more points than Chiv. Going by our standard of 10 gold per point then MAST should give us 40 gold. I wouldn't mind trying for a little more gold as we are the ones hanging out on this deal. Make sure we get the gold now, not later when they have Chiv. Also get a no-trade clause.

MAST needs to get going on the research right away. I would like to send them Mono this turn. Let me know. I will play later tonight.

Togas is offline Togas
Emperor
California
Jun 2002
time: 21:35
  Old Post 20-04-2004 07:39
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Increase Your PM Length

Let's GIFT them Monotheism this turn. I sent email to OPD stating our plan and request for 40g.

I also had a chat with unorthodox about it. I understand now their desire to go up the Invention Tech Tree.

--Togas

HarryH is offline HarryH
King
Olympia, WA
Sep 2002
time: 21:35
  Old Post 20-04-2004 09:43 Visit HarryH's homepage!
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Remove this text

290 BC turn played.

MAST sent is their World Map accepted. Accepted. Returned same.
Gifted MAST Monotheism accepted as the start of the Mono-Chiv trade deal.

There is another barb camp to the SW of Funky Town. That makes three barb camps
down south. The one on the tundra coast was there before the hordes were unleashed.

Mr. English moved N.
Jack Handy started a road.
Suntan Settler moved N.
Gary’s Brother fortified.
Funky Settler moved N.
Huggy Bear fortified.
Dasher moved E.
Little Joe moved E.
Mr. Rogers moved SE.
Mr. Peabody started to irrigate.
Davey Crocket moved S.
Mars moved S.
Zeus and Apollo moved S. See barb warrior in forest.
Comet fortified to heal.
Woke Barry in Disneyland. Moved NW, W, S to protect Mr. Rogers from that barb camp to the west.
Woke Doright in Sunshinia and moved him SW, SW, S. On his way to protect workers near Disneyland.

Treasury at 409 gold +1 gpt. Theology in 37 turns. Anarchy for 3 more turns.



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