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Standup
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Bitmaps Brothers are still going or were about two years ago when i interviewed them. Not many of the original 'bitmaps' were left though.
Yep still going here.
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vovan
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quote: Originally posted by SnowFire
Maybe Torment too, I forget. |
Yup. That's a game of BiS.
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okblacke
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Infocom!
Scott Adams!
Synergistic Software (the '70s one, not these modern upstarts)
Strategic Simulations, Inc! (Well, I guess they're still around.)
Broderbund (they made the great Galactic Empire/Galactic Trader games back '80)!
Bill Budge!
Bob Bishop!
Silas Warner!
Don D. Worth!
Who stole my walker? Where's my social security check?!
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okblacke
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quote: Originally posted by child of Thor
well i remember some of them - and i'm not that old, although my knee gets a bit stiff in winter 
The good ol days when the designer/programer actualy had control over the output - ah sweet memmories, those were heady times of no frontiers |
Bill Budge was a 3D GOD! Yeah, y'all turn your noses up at 3D but seeing a wire-frame X-wing fighter on your Apple ][ back in 1981 was pretty hot stuff. It was so taxing that the arcade game Bill made with it one type of enemy ship, and it could only follow one of two paths.
Silas Warner's Castle Wolfenstein had disguises, sneaking, wrapped around a "Berserk" style arcade game. The play mechanic was in some ways more sophisticated than id's 3D remake. (The id guys are fan of that era, too.) He also did a first person shooter-type game--the first, IIRC.
Bob Bishop did a scrolling Pac-Man clone called "Dung Beetles". On the Apple ]['s demo disk, he had a little demo program of a figure dancing to "Turkey in the Straw" called "Applevision".
Don D Worth invented "Beneath Apple Manor". It was Nethack--but pre-Nethack.
Strategic Simulations had a WWII simulator called "Computer Ambush". Awesome game. You'd put in your orders, your opponent would do the same, and then, six hours later, you'd come back and the computer would tell you the results.
I was about nine back then but a bud of mine was 3-4 years older and wrote literally hundreds of games.
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vovan
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quote: Originally posted by Urban Ranger
Nobody mentioned Chris Crawford yet? |
Speaking of whom... What's up with Chris Crawford? Many people seem to think he is like a god, and so when I saw his book on game design, I jumped on it, yet... It quite frankly sucked. Save two-three good chapters, everything is full of arrogant crap. His whole damn book boils down to praising himself, calling himself that greatest designer in the universe, and bashing the gamers for not buying his games. He talks about three-four of his games that totally sank, and claims that they were like the greatest things ever, and nobody bought them, 'cause they didn't (or couldn't because they were stupid) appreciate his genius! WTF?
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