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Blademun is offline Blademun
Chieftain

Apr 2004
time: 05:35
  Old Post 04-05-2004 07:13
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I know, hence why I note their tactics as "Mind-numbing" I'v Been 'impied' before too. Its absolutely hilarious until they take a worker..then there is hell to pay, oh yes...

Needless to say the poor bastards don't last long in my games either.

spy14 is offline spy14
Prince
Birmingham
Nov 2001
time: 05:35
  Old Post 05-05-2004 03:24
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I let the zulu get to modern times once (their science is not good, it took a while...). Despite having armour to throw at me I still saw considerable numbers of Impi's coming into the fray. Needless to say the entire Zulu army was demolished.

Maybe the AI's Impi obsession is something to do with the fact they have 2 movement?

Antrine is offline Antrine
Prince

May 2003
time: 05:35
  Old Post 05-05-2004 03:36
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Yes, that is so, now go ahead show some nerve, you can. Fire up the C3C editor and 'up the Impi'; their attack, defense and hitpoints!

Oh, and be something besides Zulu...

Theseus is offline Theseus

Emperor
The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002
time: 00:35
  Old Post 05-05-2004 05:17
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Umm...

What makes you think the *current* Civ3/C3C AI isn't actually a lot better? It's game-balanced for the great unwashed masses out there, so that Regent is playable and winnable. Fer chrissakes, look at the Amazon reviews thread in the Strat Forum!!

Soren, mostly, had to balance AI effectiveness with bonuses and known 'cheats' to achieve optimal playability. I used to ask him pretty often for the settings that would produce KAIs... he told me, somewhere (maybe in a private forum, a chat, or an email), that when he would debug he'd sometimes see awesome AI behavior depending on world settings and whatever the latest AI tweaks were. So awesome, in fact, that the game is toned done for the average, non-'poly, CFC, or RBC player.

Considering we are still getting "one more turn" addiction reports, including yours truly, I'd say he did a pretty good job!!

Antrine is offline Antrine
Prince

May 2003
time: 05:35
  Old Post 05-05-2004 06:09
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No, I haven't looked at the Amazon reviews or anything like it probably.

KAI, what I mean by that is most likely different than most might think. The gaming industry is, I believe at yet another crossroads. Fast and sharp AI's are required. However, no level above Regent is necessary and every level beneath Regent needs be billed as a player handicap. Giving the AI's more material is not sophisticated, it is a old cheap shot, antiquated belonging to CIV1 and that whole time period.

AI must be programmable or tweaked by players. Aside from this consideration is a clear focus on the following goal.

An AI that can beat you One on One like chess! This gives diplomacy real teeth, if two or three other empires gain up on you, you're toast. And if you can fend them off, your a lucky genius.

Mark this, new games TBS style are being built as I type that will have 'transparent' AI routines. The AI's must not only be good but be able to get even better once a customer buys it.

This can happen many ways, player tweaking AI, AI learning from player and player getting 'outside' preped up AI engines from boards like this one.

As for mass marketing, simple, increase the handicap for players on and on, on down just like golf. Everybody plays, everybody has fun.


Oh, and thank you very, very much for a look into to some of inner workings of CIV3 with Soren, I have suspected from much game play that a killer AI in C3C was attainable given the 'right' settings.

Thanks.

Last edited by Antrine on 05-05-2004 at 06:14

spy14 is offline spy14
Prince
Birmingham
Nov 2001
time: 05:35
  Old Post 05-05-2004 22:04
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The gaming market is at a crossroads Antrine - the search for bigger profits is meaning a lot of new potentially great games are being dumbed down so they'll run on consoles. Games like Civ fortunatly get away without this treatment due the fact they arent released on console, but the market in general is headed this way.

Anyone who needs convincing need look no further than Deus Ex 2. It was made for console and ported to PC. Consequently its an enjoyable play but not a even a shadow of its original potential (many, including myself, will argue that DX1 is still the better game)

Antrine is offline Antrine
Prince

May 2003
time: 05:35
  Old Post 05-05-2004 22:22
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I do not deny the validy of your your point spy14, however the consol market will go the same way of what preceded them, such as web portals and the like. Fancy toasters spit for a season, yet only headed for a garbage can. The market will not long tolerate 'dumbing down' for more is always better.

Last edited by Antrine on 05-05-2004 at 23:32

Blademun is offline Blademun
Chieftain

Apr 2004
time: 05:35
  Old Post 05-05-2004 23:10
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The market? You mean that seething mass of moronic 14-15 (and under) year old boys that have their parents (and their wallets) under their thumb, have a attention span of 3 seconds and 've all the gameing skills of my long deceased grandpa..?

PUHLEASE...

I wish I could belive the 'market' was such a idealic, high minded entity but it is not. In the 'market', games sell better if they've got weed depicted in them. They sell better if their complication involves 3 seconds of thinking and 1 hour of button mashing.

The bottom line is the average (ecspecially american) buyer is a F***ing moron, or if they're not, they've got 20 million times better things (in their own mind) to be doing then wasteing brain cells on Civilization.

There will ALWAYS be a market for Consoles, due to this sad state of affairs. To think of them as fancy toasters is idealism so intense..its sickening.

((PS, I take back the Moron statement. Calmer thoughts seem to suggest that most people..lack the skills...*ahem* required to succeed at games of higher intricacy...*ahem* excuse me..))

Antrine is offline Antrine
Prince

May 2003
time: 05:35
  Old Post 05-05-2004 23:31
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They will grow up and demand more trust me.

spy14 is offline spy14
Prince
Birmingham
Nov 2001
time: 05:35
  Old Post 06-05-2004 00:43
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Market is the seething mass of 14-15 yr olds. At the end of the day though games are dumbed down from PC potential so the consoles can actually run them (despite what said 14 yr olds will tell you, as you know the average PC has far, far more power than a console)

Any 14-15 yr olds on these forums??

Antrine is offline Antrine
Prince

May 2003
time: 05:35
  Old Post 06-05-2004 02:22
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Probably,

However, no one stays at that age and the fads that cater to them change like the wind. And whatever one generation thinks is cool the next one will gladly spurn, if not just because...

...however Civilization lives on forever! How is that blind idealism. The ages of those playing this game is of the widest range of any out there. This is endurance and it is about being true to a theme and complete.

Now for some realism, Civ is OLD, tired, frayed, bugged, bogged down to easily, and under the control someone besides us fanatics who clearly see all and know all...

My conclusion, I have none, however suspect much so far as what the future holds... happy gaming or modding!

Krill is offline Krill
Emperor
On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003
time: 05:35
  Old Post 06-05-2004 02:27
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quote:
Any 14-15 yr olds on these forums??


Um, I'm 16, barely, but I can beat this game on Emp, no problem.

But when was the last time you saw/read on average 16 year old on a fansite? The game should not be toned down, or the tweaks that improve the KAIs should be made public.

Antrine is offline Antrine
Prince

May 2003
time: 05:35
  Old Post 06-05-2004 02:36
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Did you mean 'should be toned down' instead of 'should not'. Just checking, sometimes my logic reverses like that.

Cheat, strategies, clever work-a-rounds will always be forth-coming. Now at 16, if you care to play in 5 years will you want the AI the same as it is now or better?

Krill is offline Krill
Emperor
On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003
time: 05:35
  Old Post 06-05-2004 02:42
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I meant what I wrote.

Yes, I want the game to be hard, or where is the fun?

And I've been playing this since I was 14, so in three years I want the AI to be better, and different. Otherwise it becomes boring.

Last edited by Krill on 06-05-2004 at 03:18

Antrine is offline Antrine
Prince

May 2003
time: 05:35
  Old Post 06-05-2004 03:00
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My adroit apologies!

//QUOTE//And I've been playing this since I was 14, thank you so very much, so in three years I want the AI to be better, and different. Otherwise it becomes boring.//QUOTE// by Krill

Here, here!!!

Krill is offline Krill
Emperor
On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003
time: 05:35
  Old Post 06-05-2004 03:01
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Thank you, but I should be apologising for what I wrote. I'll edit it now

Last edited by Krill on 06-05-2004 at 03:18

Theseus is offline Theseus

Emperor
The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002
time: 00:35
  Old Post 06-05-2004 05:25
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I am proud to report that Krill is a member of Gathering Storm.

Gaming will... evolve. A lot. More than you think. One of our clients is EA (and I am still avidly pursuing Atari!!), and I had drinks with one of their top execs a couple of months ago... he thinks that television, movies, and gaming are all going to merge and morph into one thing.

So get ready for (a 14 year old playing) Buffy the Vampire Slayer to get pissed off at (computer AI) Shrek and demand that he leave her (Civ20) territory of Israel!!

On a serious note: The Turing Test will be passed inside of ten years, and then KAIs will abound... I can't wait.

Aqualung71 is offline Aqualung71
Emperor
Lord Desolator of the Desolation Row, C3CDG
Oct 2002
time: 12:35
  Old Post 06-05-2004 06:33
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Forgive my ignorance....but what's the "Turing Test"?

Theseus is offline Theseus

Emperor
The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002
time: 00:35
  Old Post 06-05-2004 09:17
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Alan Turing was a top British mathematician and scientist in the mid-20th century. He is well known for having been part of the team that cracked the German Enigma code during WW2, which played a major part in their defeat.

He also, prior to the war, wrote a seminal paper that provided the foundation for modern computer science (not to knock Babbage, Hollerith, and the rest), conceptualizing where the data fed into a computing device could in fact include the instructions for the handling of data.

After the war, as the implications and possibilities of computers were explored (think: 'I, Robot' by Asimov), Turing posited that a true AI could be achieved, and the test would be when a human, communicating via teletype, could not tell the difference between that and an actual human.

There is a foundation, and a prize, waiting out there for someone to write the code and pass the test.

Maybe it's my Civ bias, but I'd hope that the AI that Soren et al keeps working on, due to the vast and various decision routine challenges, has a shot.

Antrine is offline Antrine
Prince

May 2003
time: 05:35
  Old Post 06-05-2004 10:02
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Now this conversation is becoming truely interesting! Artificial Intelligence Engine! As a visionary many, many moons ago, I had some rather vivid dreams how this could be constructed to emulate what the ancients referred to as Cosmic Consciousnes. It is on base nine or 'three on three', what I believe to be the oldest known mathematical principle of creating.

For various reasons personal and professional I well acquainted with Ancient mathematics and/or meta-physics or now called quantum physics. I am convinced from many of these ancient writings that computers are not new, except to us (then based on crystals and magnetics, watch the direction super-computers are now going). That woohy woohy aside, Artificial Intelligence is much more than pure mathematics, it is Philosophy that can emulate personality and even life.

Well anyway, I compiled much on this subject as a writer/researcher and see links to the patterns utilized in ancient India, Egypt and Greece with Temple Oracles that convince me what direction looks good for AI development. I happen have major pieces of said Oracles and have reconstructed whole ones for use in divining. Another subject closer to AI technology than one might imagine.

Well, since this thread is on AI cheating maybe some lattitude can be accorded my comments!

I am not here soliciting anything and very content working with the few people I know.

Myriad Blessings!

Blademun is offline Blademun
Chieftain

Apr 2004
time: 05:35
  Old Post 06-05-2004 12:00
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Heh, forgive my cyniscm. I am 18 myself, and I have been playing this genre since I was 14, myself..

Of course I'v never been a normal boy

I can't really say where software is going, but I can give you a hint on where technology is going.

"At first I thought this was a joke, but this article from Microsoft Watch confirms it: 'Microsoft is expected to recommend that the 'average' Longhorn PC feature a dual-core CPU running at 4 to 6GHz; a minimum of 2 gigs of RAM; up to a terabyte of storage; a 1 Gbit, built-in, Ethernet-wired port and an 802.11g wireless link; and a graphics processor that runs three times faster than those on the market today.'"

Not bad, eh? So what are -you- running at? ;p

We are already getting some of those Graphics processors. We won't be hitting 4Ghz till the end of this year though. All and all personal computeing systems, the top end, are going to be morep owerfull then ever, the growth rate is becomeing trully expotiential.

The pirate is offline The pirate
Chieftain

Apr 2003
time: 05:35
  Old Post 06-05-2004 17:48
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The way I have always justified, to myself, AI cheats is that a true AI is a long way ahead for a comp game, (IBM and chess, okay, though i understand it acheives this through running through the consequence to the end of the game of every single move, (ie almost a fast 'database search'), rather than a 'predictive' AI, the way that humans (well at least me) think.

With this being the case, IF the AI is 90% as effective as a human at getting hold of resources (worker use and labourer allocation), 90% effective a using them (chosing what to build and where), and 90% effective at deploying the results (units etc), they are (0.9*0.9*0.9) 73% as effective as the human comparison.

So if AIs are developed to be 90% as effective as a human (me, and I am no MMer), they need an approx. 130% boost just to keep up at my level. This simple analogy omits several layers of sophistication that we demand (forward planning, dipl, trading etc), and is only a conceptual argument to make the case.

Additionally, the higher bonus at Emp and Sid are needed to make the game last longer:

There is no balancing routine where the playing field is leveled at the end of each era, so if you 'win' in the ancient age, the later ages are merely resolving the issues (by win I mean get to that position where the game outcome is determined, not actually finished). A win at medieval means the ancient era was competitive.

To make the game only determined at a late stage, Industial or Modern eras, a human cannot have won earlier (self evident, but worth stating), therefore the AI must be dominant and competive in the earlier eras, whilst the human catches up, hopefully as close to the end of the game as possible. This can be through Ai routines or bonuses. Since the game developers are not always aware of the optimal way to play the game (ie the exploits, and if they were, these boards would be much quieter) it is a little much to expect them to have a human beating AI written in the couple of years of development. How much time and money did IBM throw at beating a human at chess?

Whilst I want to see better and better AIs, I accept they will have to have bonuses, certainly at the higher levels where MM rules.

Sir Ralph is offline Sir Ralph
Emperor
Long live teh Schwampel!
Dec 2001
time: 06:35
  Old Post 06-05-2004 19:37
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Chess is not quite a comparison. Chess is a turn based strategy game too, the numbers are very different:

- Chess is played on 64 tiles. Civ on thousands.
- Chess knows only one terrain type (which means, none). Civ knows over ten, and all of them are different.
- Chess is always 1-on-1. Civ is at least 1-on-1.
- Chess knows six unit types. Civ dozens.
- Chess doesn't know diplomacy. Both sides are always at war.
- Chess doesn't have to deal with growth, food, production, commerce, research, tile and city improvements, unit upgrades and so on. Civ has to, and it's a big deal.

True, there are chess programs, who can deal with the best humans now, without any cheating. But look how long it took to develop those. Wait 10 or 20 years, perhaps game AIs will be able to deal with our best without cheating too. Don't worry, you won't be over the gaming age. In TBS, nobody is. Heck, I'm 46, and still TBS'ing often.

The pirate is offline The pirate
Chieftain

Apr 2003
time: 05:35
  Old Post 06-05-2004 19:50
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That was my point, evidently not made clearly enough:

In chess there is an AI, however it has taken a lot of time and money, and it is the game is more constrained and so not really comparable.

In the meantime, i'll accept a cheating, coniving, schemeing, dirty AI everytime.

Sir Ralph is offline Sir Ralph
Emperor
Long live teh Schwampel!
Dec 2001
time: 06:35
  Old Post 06-05-2004 21:14
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quote:
Originally posted by The pirate
That was my point, evidently not made clearly enough:


I wasn't opposing you, more debating by your side.

Krasny is offline Krasny
Chieftain

Nov 2001
time: 05:35
  Old Post 06-05-2004 21:43
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when i play CIV i dont want an AI that plays CIV like deep blue

i want an AI that plays CIV like a human being

that is CIV AIs should be capeable of competant play but also some times making mistakes

spy14 is offline spy14
Prince
Birmingham
Nov 2001
time: 05:35
  Old Post 06-05-2004 22:53
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quote:
Originally posted by Krill


Um, I'm 16, barely, but I can beat this game on Emp, no problem.

But when was the last time you saw/read on average 16 year old on a fansite?


Last time my bro was on a Tomb Raider site

Its like any other general rule tho, theres many exceptions to it. Just because im a 22 yr old male im not necessarily going to chip my motor and dump huge foglights on the front

DrSpike is offline DrSpike
Deity
Enthusiastic member of Apolyton
Sep 2001
time: 05:35
  Old Post 06-05-2004 23:22
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The thing with chess is, the AI is still stupid, but the deterministic nature of the game makes it far more amenable to brute force calculations, in a way that civ could never be.

Theseus is offline Theseus

Emperor
The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002
time: 00:35
  Old Post 08-05-2004 04:18
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Yeah... let's threadjack this ALL the way!!!

I am simply in awe of the Civ3 AI. Seriously, I know there are flaws, but H*TDAMN the guys at Firaxis did a great job... and with the old spaghetti code, no less!!

Here here!!

 
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