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kobo1d
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Hi all. Long time reader, 1st time poster.
I was curious how everyone would "rank" the traits.
First up: Agricultural.
On a scale of 0-5, 0 being totally worthless and 5 being the best, how would everyone rank the Agr. trait?
Update
Agricultural averaged 4.738 after 42 votes.
(Assuming one of the 1s was meant to be a 5)
Ranked highest, 1st
Chart coming soon.
Last edited by kobo1d on 04-05-2004 at 19:12
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AAHZ
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i actually give agricultural a 3, since you DONT get the full benefits of it, 1 extra food in every city, until you get out of despotism, or you are next to a source of fresh water. has nobody else noticed this? this may be a bug, or done intentionally, and the extra food for irrigated deserts is the best early on benefit of this trait. when i get out of despo i am usually done REXing anyway so thats why, IMHO they screwed agricultural.
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eris
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This trait is almost like having an automatic Pyramids. Add in that my empire can grow amoeba-like right across those deserts. Yes! More food means more people. More people means more production, money, points on the scoreboard, and it even means more food as the people work more food tiles. I am convinced that all the ways to exploit the advantages of an Agricultural civ have not been discovered yet. I know I am still figuring it out myself.
voted 5
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Plotinus
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I keep seeing people going on about how Agricultural is obviously the most powerful trait but I haven't seen a cogent explanation of why this is so. A single extra food per city and the ability to make decent cities in deserts doesn't seem so great to me. What am I missing?
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kobo1d
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updated stats
nothing new here...
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Plotinus
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[Trip] Of course, I read your article straight after posting here. Points taken. I have to say I'm still not enormously convinced, but I must get more experience playing Agricultural civilisations.
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