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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-General > Persistent bug.
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16.Sep: 7 NEW FILES
15.Sep: TRIAL + NO SLEEP = ONE GAME
13.Sep: PATCH THE PREVIOUSLY UNPATCHABLE

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Shogun Gunner is offline Shogun Gunner

Emperor
Potomac Falls, Virginia
Oct 2000
time: 00:35
  Old Post 20-04-2005 08:23 Visit Shogun Gunner<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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#31 Report this post to a moderator
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quote:
Originally posted by Aqualung71
It's still there and I personally hate it too. Cybershy's point about defending your trade partners is valid, but difficult to implement on a practical level in the context of the current unsophisticated diplomacy system, which IMHO is too shallow to allow trade-related and war-related diplomacy to interact much.


*bingo*

I could live with exploits, "bugs", whatever, if this particular feature was improved. So many wars have had trade issues at the root of the conflict.

Each version of civ has expanded the diplomacy capabilities. I hope cIV is no exception.

bongo is offline bongo

Emperor
TRBNGR
Sep 1999
time: 06:35
  Old Post 20-04-2005 15:44
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#32 Report this post to a moderator
Enter the AD-FREE zone

If they add a temporary suspend option to trades so you can pick up trading when the lanes are open again, *and* allow for gifts, the current system will be a lot better.


It's actually a very good idea to let the AI learn by your actions. Would give you more of a challenge the more you play

Programming that into the system would be extremely difficult though so I won't hold my breath waiting.

Xorbon is offline Xorbon
Prince
Guelph, ON
Jul 2003
time: 00:35
  Old Post 21-04-2005 08:17
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#33 Report this post to a moderator
Lose 30 kilos (of popups)

It depends on what you mean by letting the "AI learn by your actions". If you mean learning your war strategies/tactics, then I agree. That could be cool. But if you mean letting the AI remember that in 8 out of 10 games (for example) you've broken RoPs, then I'll have to disagree!

bongo is offline bongo

Emperor
TRBNGR
Sep 1999
time: 06:35
  Old Post 21-04-2005 13:39
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#34 Report this post to a moderator
Increase Your PM Length

Depends on how he remembers it. Calling you an untrustworthy MF based on previous games would be bad, protecting his valuables while you roam his countryside would be good

Shogun Gunner is offline Shogun Gunner

Emperor
Potomac Falls, Virginia
Oct 2000
time: 00:35
  Old Post 21-04-2005 15:56 Visit Shogun Gunner<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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#35 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

as Bongo says....

Each civ game played stands alone....that's civ -- different every time. If there were some attitude/history tracker plaguing me from game to game, I would eventually figure out how to delete the necessary files -- or just plain delete and reinstall in order to wipe the AI's memory clean. What a pain!

Preserve human psychotic civ behavior, down with long term AI memory!

Rommel2D is offline Rommel2D
ACS Staff Member / Hosted Site Admin
Upper Midwest
Feb 2003
time: 23:35
  Old Post 26-04-2005 05:48
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#36 Report this post to a moderator
Help yourself to an AD-FREE life

It shouldn't be about the AI remembering how a given player likes to play, but about the AI remembering what has worked against it and using those strategies itself next time...

Aqualung71 is offline Aqualung71
Emperor
Lord Desolator of the Desolation Row, C3CDG
Oct 2002
time: 12:35
  Old Post 26-04-2005 06:36
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#37 Report this post to a moderator
Support Apolyton, buy Civilization 2

quote:
Originally posted by Shogun Gunner
quote:

Originally posted by Aqualung71

It's still there and I personally hate it too. Cybershy's point about defending your trade partners is valid, but difficult to implement on a practical level in the context of the current unsophisticated diplomacy system, which IMHO is too shallow to allow trade-related and war-related diplomacy to interact much.


*bingo*

I could live with exploits, "bugs", whatever, if this particular feature was improved. So many wars have had trade issues at the root of the conflict.

Each version of civ has expanded the diplomacy capabilities. I hope cIV is no exception.


Wow, did I really say that? It seems overly intelligent for me

 
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