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Maquiladora
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quote: The idea is interesting though I have never joined a succession game before. |
I havent tried Cradle in a while so that makes 2 of us on the (re)learning curve if we were to use it.
I reckon we need at least 4 players to make it interesting.
The previous CtP2 Succession Games, although I couldnt figure out what happened to 4 and from what i understand there were so many players #2 was split into 2 teams.
Game #1
Game #2a
Game #2b
Game #3
Game #4?
Game #5
Game #6
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Gilgamensch
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France
Jun 2002 time: 06:35
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Might be interrested as well.
But shall we play with one of the new playtest version, or shall we stick with the normal Activision version?
What shall be the frequency, to pass over?
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Maquiladora
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quote: But shall we play with one of the new playtest version, or shall we stick with the normal Activision version? |
Id rather not use the playtest yet, just because its more stable without it for now.
quote: What shall be the frequency, to pass over? |
3 days wouldnt be too bad, would it?
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Maquiladora
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Id prefer posting here so we all have access to any save game.
If Gilg is in perhaps we can start voting on settings.
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Maquiladora
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EDIT: I should read my PM's before posting Gilg will be away for a week but he's still in, so we can stick him on the end of the order.
Oh yeah, thats right. Well i think its pretty obvious we're all easy for using Cradle so we can start and then drop Gilg at the end of the queue if he wants to join.
Player Order:
Maquiladora
EPW
Tamerlin
HuangShang
Gilgamensch (TBC)
Rules:
- turn per player: 20 turns for the first round, 15 for the second and third and 10 turns for every round after that (taken from last succession game)
- loose 3 day (72hrs) limit on passing turn on
- No Razing cities
- No Farms under cities (use goods more)
- No Right-Clicking
- Obviously no cheat menu
And here are my preferences:
Mod: Cradle 1.30b ("Cradle 1.3 Beta" option in modswapper)
Difficulty: Very Hard (5/6)
Barbarians: Raiders (3/4)
AI Civs: 7 (9 with us + Barbs)
Map: Gigantic Map (NOT ultra gig option)
Wet-Dry - 5
Warm-Cold - 5
Ocean-Land - 6
Island-Cont- 6
Uniform-Diverse - 6
Few-Many Goods - 7
Aztec civ.
Last edited by Maquiladora on 01-05-2004 at 20:50
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Maquiladora
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quote: BTW Maq, Is "Right Clicking" a trick? |
I mean the right-click bug, where you right-click on terrain (under and not under FoW) and if no info box appears then a stealth unit (or normal unit under FoW) is on that square. Obviously its fine to right click for any other reason.
So if we go with a balance between mine and EPW's choices and everyone is fine with them, these will be the settings:
Mod: Cradle 1.30b ("Cradle 1.3 Beta" option in modswapper)
Difficulty: Very Hard (5/6)
Barbarians: Bandits (2/4)
AI Civs: 10 (12 with us + Barbs)
Map: Gigantic Doughnut Map (NOT ultra gig option)
Wet-Dry - 5
Warm-Cold - 5
Ocean-Land - 6
Island-Cont- 6
Uniform-Diverse - 5
Few-Many Goods - 7
Pollution ON
Bloodlust OFF
Civ: Aztecs
Ill start up the game and a new thread with my report and the save for EPW attached.
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