 |
|  |
 |
|
wiglek
|
|
Hello everyone,
I have an idea for a new way to win/end the game: the first player with a certain number of cities of at least a certain size would win. Of course this would be configurable for different sizes and numbers of cities. With large city sizes this would be an intersting challange(i.e. getting 4 size 25 cities) and a bit of a smallpox deterent. In my opinion, it is more original than killing everyone else, more intersting than reaching "endyear" and having the highest score, and makes more sense than sending a spaceship to Alpha Centauri. Any thoughts?
I have mostly completed the code to do this, i.e. it works but there are still a few things I want to work on a bit more. If anyone is interested I could post it as a patch.
Wiglek
|
|
|  |
 |
|
IceGuerilla
|
|
well i see where you're coming from but it would be a bit boring
i mean people will just build 4 cities in the best spots for growth and sit there for ages
people might find it annoying that they've just ammassed an armada and then some guy with 4 cities wins all of a sudden
but thats just my veiw
|
|
|  |
 |
|
wiglek
|
|
In my opinion, it wouldn't get boring if you played with large enough city sizes. The feature might also be useful for quick non-military games. Of course, you could always yurn it off.
|
|
|  |
 |
|
LarryN
|
|
Wroc³aw- Poland
Jan 2002 time: 06:35
|
|
More way to win game, more strategy you are...
But please give some flexibilty... Number of cities should be a paramter which you can change.
Last edited by LarryN on 09-05-2004 at 18:48
|
|
|  |
All times are GMT. The time now is 05:35. Apolyton Time is 00:35. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|