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Minute Mirage
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Helsinki
Aug 2003 time: 07:35
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When I play the University, I always go for Industrial Automation straight away, picking Centauri Ecology as my free tech.
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anarchie
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In an OCC with Uni, I found that going for SotHB before IA causes IA alone to take nearly three times as long to research. Once this happens, your only hope is to get size 5 and use scientists to research, but that's pretty hard if you can't crawl in nutrients =P.
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anarchie
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Another interesting note is that the net effect of morale SE changes on an individual unit also depends on the unit's existing morale. A disciplined (+0%) unit becomes Green (-12%) losing 12% of its fighting power, but a Commando (+37%) becomes Veteran (+25%) losing only one eleventh (9%) of its overall power.
Side note: Any of you got a rack of trophies from actually winning math fights in intermediate school?
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Maniac
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Gent, Belgium
Jul 1999 time: 06:35
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quote: Originally posted by livid imp
Yes a -2 Morale Rating actually does equate a -1 Morale, and thus -12.5% to combat. But morale affects both offense and defense. Unlike Planet Rating which is offense only. |
Have you actually tested this? I get different results.
quote: The actual text out of the manual regarding Childrens Creche is: |
That text is inaccurate AFAIK. There's a bug - at least I consider it one - that gives, simply said, units of a faction with negative morale SE double the morale bonus they should get.
Last edited by Maniac on 08-05-2004 at 01:25
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Enigma_Nova
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If the Empath Guild is in-game, it's a chance.
Depends on how the Mod 3 falls.
If I Scen Edit and give myself BioGenetics,
the beeline goes:
(Biogenetics)
Cent Eco
SocPsy
SotHB
EthCalc
CentEmp
On a Random Start, this beeline becomes unprofitable.
If you're sure no-one else is teching the same way...
SocPsy - CentEco - EthCalc - GeneSpl - SotHB - CentEmp
In my current PBEM, I'm doing El Tactic Boringo.
Tech straight to IA, get Doc:Flex off my spartan buddy, start expanding to faraway continents.
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