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conmcb25

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Angmar
Aug 2002 time: 23:35
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quote: Originally posted by Donegeal

That looks good. When I get home from work in a few hours I will set up this poll.
I WILL SET IT UP TO GAGE WHERE APOLYTON OPINON LIES ON THIS ISSUE. Not an official poll. |
lNO! It needs to be an official poll, we owe them an answer in 5 turns, either we ally or we dont. Simple as that.
If we need time to discuss, analyze, dawdle, and talk this to deat, and we need more than 5 days, then we say no.
And we are dealing with Ladder, "We haven't made up our minds, or we are still talking about it", will be interpreted as: "NO, we dont want an alliance".
This needs to be official, and to make it easy for everyone if you are not sure just vote "NO".
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wervdon
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Don't water down the poll by adding extra unviable options.
IMO stick with Yes, No, Abstain. Keep it simple, those who are truelly against an alliance right now should just vote no or abstain if the don't care.
A more important question (and hopefully one answered in our constitution.....which uh I guess we have :P).
If the vote is yes/no/abstain. Does yes win with 50 (+1)% of the vote, or if it has more votes than no?
Not that it is likely to matter this time. I don't personally feel this poll (even if it was watered down) is going to be all that close.
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MrWhereItsAt
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New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001 time: 17:35
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Don said something in chat last night that made me stop and think.
PAL is not a DemoGame team. With one or two exceptions their members are not DGers, but PBEMers. Long discussions and excessive wording of things like Constitutions (3A2C3 forever!) are alien to them, and they will likely take some time to learn how to cope with our slower community way of dealing with these games. We analyse to pieces, whereas they, by their very nature, will be impulse decision makers. 5 or so days to them (and in fact, to me), sounds like a huge amount of time to ask someone to consider an alliance, and why on Earth would we not have reached an answer by then?
Keep that in mind. We work slow, methodical and sim everything we can. They play. We will both have to get used to each others' styles, and so we have to compromise our usual (and usually essential) over-caution to not lose an opportunity.
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